[2.1.9] Decider combinator output a différent specified value

Bugs that are actually features.
Cariama
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[2.1.9] Decider combinator output a différent specified value

Post by Cariama »

I build a auto-request for my defenses using trains. And I set it up to adjust the train limit (L) to 1 when in need of material. But, as shown on the attached file, the output value is 5 instead of the specified 1.

I copied and paced this station three times at different places and it happened every time.
The green signal corresponds to the logistic network content. The red one is for the wanted stock in storage.
The green signal corresponds to the logistic network content. The red one is for the wanted stock in storage.
bug.png (176.1 KiB) Viewed 172 times
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boskid
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Re: [2.1.9] Decider combinator output a différent specified value

Post by boskid »

Thanks for the report however this is Not a bug. Decider combinator that has "each" used on conditions sides evaluates entire list of conditions once for each substitute, in your case you have 5 substitutes (unique signal types on input side), each of them has first condition true so the output value is 5 (one for each substitute that was evaluated to true). This falls on the same misunderstanding of deciders logic as 119917.
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