Change night vision goggles to 1x1

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joeykins
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Change night vision goggles to 1x1

Post by joeykins »

TL;DR
Night vision goggles are the same level of useful as belt immunity equipment, and should be the same size

What?
Change the equipment grid size night vision goggles from a 2x2 item to a 1x1 item. Or, as a potential alternative, change both night vision goggles and belt immunity to be 1x2 (horizontal) items.

Why?
The only 1x1 items for the equipment grid are personal solar panels and belt immunity equipment. Once you start using portable fission/fusion reactors there's no need for solar panels any more, but that leaves a single belt immunity item in a 1x1 space meaning it's impossible to fill the equipment grid. It also feels weird having belt immunity being a 1x1 item, and night vision goggles being a 2x2 item on a par with personal roboports, shields, and laser defences. Making night vision goggles be 1x1 size will make them worth crafting and using, whereas right now they're a massive waste of space.
Reddit discussion here: https://www.reddit.com/r/factorio/comme ... ?context=3
OneOfTheChips
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Re: Change night vision goggles to 1x1

Post by OneOfTheChips »

The only 1x1 items for the equipment grid are personal solar panels and belt immunity equipment. Once you start using portable fission/fusion reactors there's no need for solar panels any more, but that leaves a single belt immunity item in a 1x1 space meaning it's impossible to fill the equipment grid. It also feels weird having belt immunity being a 1x1 item, and night vision goggles being a 2x2 item on a par with personal roboports, shields, and laser defences. Making night vision goggles be 1x1 size will make them worth crafting and using, whereas right now they're a massive waste of space.
Do you want night vision goggles to be smaller because they're "too big"? Or because you're trying to fix an aesthetic problem of packing an evenly sized equipment grid without filling with solar panels.

In the base game the output of a fission reactor is so small that solar panels can make a difference for recharging your roboports. In space age, the uneven equipment grids are better filled out with toolbelt equipments thanks to their 3x1 dimensions.
eugenekay
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Re: Change night vision goggles to 1x1

Post by eugenekay »

ciqa
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Re: Change night vision goggles to 1x1

Post by ciqa »

+1

apart from inventory issue, they are 1/2 size of legs. real googles are not big as 1/2 human legs.
they also cant be the same size as personal roboport hosting 25 bot capable of carying rocket silos.
Last edited by ciqa on Fri Jul 10, 2026 1:19 am, edited 1 time in total.
The-Zee-System
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Re: Change night vision goggles to 1x1

Post by The-Zee-System »

+1
Erfar
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Re: Change night vision goggles to 1x1

Post by Erfar »

+1
2x2 night vission goggles are QoL in same way as case without handle
Something you would like to use but there is no justification to do so because "this could have been roboport"
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