Sprite attached to entity should also change when "toggle tall entity visibility".

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Arbillust
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Sprite attached to entity should also change when "toggle tall entity visibility".

Post by Arbillust »

Or it could expose a "Toggle High Entity Visibility" event.

Mod like "https://mods.factorio.com/mod/elevated-pipes, uses sprite to construct tall part of a building.

Therefore, modifications in attached sprite behave or exposing toggle event would help player to better use toggle feature in modded game.
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