Peace with aliens in 2.1?

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h.q.droid
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Peace with aliens in 2.1?

Post by h.q.droid »

I remember worms on shore spitting on my island base for no reason in 2.0, but in 2.1 they seem much more peaceful:

Image

The miner above is in the nearby worm's range (it got spat on when I was constructing it). But when it's kept running, the nearby nest just ignores it. I had similar setups for big miners separated from shore ore reserves by one tile of water and they got ignored too. I kept them running for quite a while so they should have generated enough pollution to trigger an attack group (which is why I moved to an island in the first place).

Is this behavior intended, new, or both?
ProMeTheus112
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Re: Peace with aliens in 2.1?

Post by ProMeTheus112 »

I have something like that in my game too, there is some water between my polluting base and a biter base that gets hit by quite a bit of pollution, but this base is never attacking. There is also a land path but drawing a line between the two bases would go through water.
Premu
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Re: Peace with aliens in 2.1?

Post by Premu »

Hm, interesting. I have something similar. Look at that pollution cloud

Image

There are several nests constantly in the pollution cloud. Those in the south and the one in the corner in the west constantly send attacking parties. But the one nest in the west which absorbed pollution for ages has never sent a single attack wave towards my walls. Might there be a maximum distance which biters are willing to take to attack now?
ProMeTheus112
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Re: Peace with aliens in 2.1?

Post by ProMeTheus112 »

I think it's a bug because I have noticed at least another biter base that never sent attacks despite being hit by pollution and there was no water on the path nor was it very far from the polluting base.
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