TL;DR
There should be a way to read unbuilt entities/ghosts from the roboports.What
Currently, I don't know of a way to get which items are scheduled to be build but missing the actual item.The ghost entity in the following example image, does not show up anywhere in the circuit output of the roboport.
I would expect some way to show these like pictured below.
Now that we can separate outputs to red/green wires this is a prime implementation to use this feature with.
Why
First of all, it's cool to tell your automall which items need to be built on demand.But the more likely and better application is Aquilo (or any other planet that should be supplied by a mall in orbit).
Currently, especially on Aquilo, one has to keep at least one of every item on the planet surface and resupply that item once it's used, if you don't want to handle this stuff manually.
With this change, and some circuitry magic, I can cue up a large batch of buildings and the Cargo Landing Pad should eventually, if I programmed it correctly, request and fulfill all the projected items eventually.
(*edit: In case you are wondering: Changing the settings from "Read ... contents" to "Read ... requests" on the roboport changes nothing. I knew that before taking the screenshots, but I should have selected that option)


