When you have an item/ghost of something like an accumulator and you build in a line by holding down the place button and moving the cursor it gets placed as soon as the preview of it renders in the correct spot, but when you create a blueprint of a single accumulator it doesn't place until your cursor gets past the halfway point.
Other even buildings seem to share this same inconsistency, like the electromagnetic plant (4x4) and the recycler (4x2), buildings that are even on one side (like the boiler) only exibit the behavior when you tile from that direction.
Expected behavior: when tiling even buildings to place just as though if it was a held/ghost item and the same way the odd tilings just work the moment the render shifts to a valid position.
See video "Screen Recording 2025-06-16 at 12.41.41" as the primary one, and "Screen Recording 2025-06-16 at 12.53.05" as bonus content showing inconvenience.
[2.0.55] blueprint tiling inconsistency when its even
[2.0.55] blueprint tiling inconsistency when its even
- Attachments
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- Screen Recording 2025-06-16 at 12.53.05.mov.zip
- (2.53 MiB) Downloaded 110 times
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- Screenshot 2025-06-16 at 12.44.38.png (473.22 KiB) Viewed 916 times
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- 2 width blueprint inconsistency.zip
- (230.7 KiB) Downloaded 132 times
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- factorio-current.log
- (7.28 KiB) Downloaded 147 times
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- Screen Recording 2025-06-16 at 12.41.41.mov.zip
- (30 MiB) Downloaded 154 times
Re: [2.0.55] blueprint tiling inconsistency when its even
Thanks for the report. This is now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.

