When tallentities are hidden, if I try to deconstruct signals and rails, at ground level it deconstructs both, rails and signals, but for tall entities it only deconstructs signals.
I would expect as those signals are not deconstrcuted when hidden as they have been built besides elevated rails.
Hiding tall entities inconsistency when deconstructing
Re: Hiding tall entities inconsistency when deconstructing
Duplicate of 134376
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