Experimental Biter expansion too strong

Place to discuss the game balance, recipes, health, enemies mining etc.
guardog
Burner Inserter
Burner Inserter
Posts: 11
Joined: Tue Aug 02, 2022 7:49 pm
Contact:

Re: Experimental Biter expansion too strong

Post by guardog »

berggen wrote: Sun Jun 28, 2026 12:56 pm Would it make sense to run some tests in 2.0 compared to 2.1 to see how close biters are getting to the player in 5 hours of idle or something? I don't know if the Factorio team makes it easier to set up this sort of automated harness, but I could probably do a headless one. Maybe just create a new world and measure how long it takes for biters to kill the engineer due to expansion?
I have done it in my reply in this topic which was split into another issue.
Post Reply

Return to “Balancing”