[Lou][2.1.8] Crash when colliding with player while remotely driving tank (LatencyDrivingState.cpp:updateMovement)

Stesyo
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[Lou][2.1.8] Crash when colliding with player while remotely driving tank (LatencyDrivingState.cpp:updateMovement)

Post by Stesyo »

When client drives a tank remotely and collides with player in mech armor, game crashes.

It doesn't occur when host is driving or while driving "in person".
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