I noticed that on my system, the zoom level of the tips&tricks simulations seem to be depending on monitor resolution.
Splitter is just an example.
At 3840p I see the dirty details of the full simulation, which seem very wrong. Especially the loaders should not be visible to players.
At 1920p view is cropped to underground belts.
Details to my system:
Linux + Wayland + Gnome
I have two monitors with native resolution 3840p and 1920p respectively.
[2.1.8] Tips & Tricks simulations zoom level depends on monitor resolution (Linux)
Re: [2.1.8] Tips & Tricks simulations zoom level depends on monitor resolution (Linux)
Yeah just found that one and wanted to add a reference to it. Thanks anyways for fixing before I even report 

