The newly added lightmap (foundation-transitions-lightmap.png) for the transitions isn't used anywhere else, and this is the only place where it makes sense to integrate it, just like the other lightmaps for the transitions.
Original code:
Code: Select all
...
transition_group1 = default_transition_group_id,
transition_group2 = lava_transition_group_id,
spritesheet = "__space-age__/graphics/terrain/lava-transitions/foundation-transitions-lava.png",
layout = tile_spritesheet_layout.concrete_layout(false,false,true),
background_enabled = false,
...
Code: Select all
...
transition_group1 = default_transition_group_id,
transition_group2 = lava_transition_group_id,
spritesheet = "__space-age__/graphics/terrain/lava-transitions/foundation-transitions-lava.png",
lightmap_layout = { spritesheet = "__space-age__/graphics/terrain/lava-transitions/foundation-transitions-lightmap.png" },
layout = tile_spritesheet_layout.concrete_layout(false,false,true),
background_enabled = false,
...
