[Bug] Lighting bug

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Jaque_Thay
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[Bug] Lighting bug

Post by Jaque_Thay »

In 0.25 I notice a lot that if you don't have many lamps then you can get weird lighting glitches.

It's most noticeable when you are zoomed in and the nearest lamp is at the edge of the screen. If you move slightly further away the entire illumination effect is lost as if there were no lamps at all.
kovarex
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Re: Lighting bug

Post by kovarex »

Thx for the report.

It is because of the way we decide to draw the lamp. The lamp is not on the screen, but the light affects the view, I will try to fix it sooner or later, but not today.
MF-
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Re: [Bug] Lighting bug

Post by MF- »

I knew it was already reported.

It makes driving around in a car during the night a bit trickier, because objects instantly appear in 1/4 of the screen as the lamp crosses the screen edge.
slpwnd
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Re: [Bug] Lighting bug

Post by slpwnd »

This was fixed in 0.5.0.
MF-
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Re: [Bug] Lighting bug

Post by MF- »

Awesome. It would definitely deserve a place in the changelog.
MF-
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Re: [Bug] Lighting bug

Post by MF- »

Awesome. It would definitely deserve a place in the changelog.
EDIT: confirming, it's fixed.
wrtlprnft
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Re: [Bug] Lighting bug

Post by wrtlprnft »

MF- wrote:Awesome. It would definitely deserve a place in the changelog.
https://forums.factorio.com/forum/vie ... 6425#p6425
kovarex wrote:
  • Graphics:
    • Rendering light sources behind the border of the screen (To the maximum distance of 15 tiles).
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