What?
Make quality increase circuit wire reach distance for all entities, not just power poles.Also make quality increase wire reach distance for certain special cases like power switch (I can't think of any other cases?) 133821
Why?
I have often found myself wishing for longer circuit wires in my builds, and others have made different requests for similar reasons like 105150It would make things more consistent, as circuit wire reach distance is already increased with quality for power poles but only power poles.
It would give a quality effect for entities that currently don't really have one, like combinators and rail signals. Rail signals in particular would benefit as there often aren't many entities nearby to serve as a bridge for the circuit wire so you have to place a new entity specifically for that purpose. I have a rail design which needs to wire some rail signals together but has this exact problem.
Edit:
I found lots of posts like 123229 and 133840 and several others which I won't link basically all asking that substations be able to form direct circuit connections to all entities they power. My suggestion would help their issue while still following the mechanic that the max wire distance is determined by the minimum of the two entities' max wire distances. Following my suggestion the entity the substation is connecting to would have to be near the same rarity for the connection to reach the far locations.

