Yeah, fusion reactors are a bit funky. Nuclear power has perfect adjacency, if all the reactors are online then they get the full bonus. Fusion has constantly changing adjacency, a reactor will only give the full bonus when the power grid demands it. From what I can tell, the fusion output averages to give the worst adjacency bonus possible.fryyyy wrote: Fri Jun 12, 2026 8:27 pm This is exciting stuff, particularly the lane placement and tinkering with quality.
I love the quality mod, but I wish you guys would take another look at quality fusion reactors. Naively dropping in quality reactors into a non-quality multi-reactor setup tanks your fuel efficiency. Designing the infrastructure to accommodate the quality reactors completely negates the benefit of a reactor with higher max output.
For example, take a grid with 4 adjacent 100mw reactors. When the power grid is under 400mw each reactor starts ramping up, until they are all fully active at 400mw with 0 adjacency bonus. As the grid draws above 400mw, reactors 1 by 1 build their adjacency until they are all at max output with the max bonus.
I have also hesitated to upgrade reactors for this very reason. Better fusion plants have a higher baseline cooking speed, so they burn more fuel, and they increase the threshold before adjacency bonus can activate. It's not mechanically that significant because fuel is cheap, but it is a bit upsetting to upgrade fusion reactors and feel like it was a waste of fuel. Upgrade the turbines first, they're always useful, but anything under a few hundred mw should never upgrade fusion cores.
As a side note, I once saw an old bug report that fusion plasma flow rate caps out at 300 or something like that. Will the new liquid buffer mechanics change that and let giga reactors pump out more plasma?






