People use space casino cause exactly was boring solution to logistic problem and it is easy to setup and bypass biggest points of quality. People want easy rewards without putting any work to getting them.dannyus wrote: Fri Jun 12, 2026 4:23 pmThere are actually two other approaches to quality - trickle and filter from regular production lines and then the dedicated upcycling. One is extremely boring and the other does not scale well at all. Yes, the space casino was OP, but the core reason why so many people use it is because the whole quality feels half baked and at least the space casino allows you to skip the boring "grind".ivan_349876 wrote: Fri Jun 12, 2026 4:09 pm The Space Casino nerf is extremely disappointing. It was one of the few places where you could apply a creative solution to quality.
Yes, because there is one [0] other approach to quality. Is the intended gameplay loop for quality really copying the same old recycling blueprint over and over again with a few tweaks? Awful.We don't want to be fun killers, but it just makes any other approach to quality obsolete.
[0] There's the LDS/Blue Circuit loop, but realistically you already need to have high quality buildings before you can make use of it.
I wish they would revisit the quality as a whole, for regular play through the trickle method is interesting challenge, but when you get to mid/late game or megabases you really want to be able to scale and currently the only method is copy-paste upcycling loops or making the casino. Mod allowing the casinos to continue will be my first download after the 2.1 patch.
Factorio is easy to mod so they can bring it back with mods but it always baffled my. If you use sapce casino why not just mod in everything legendary.





