TL;DR
When limiting an assembler (etc) using logistic network or circuit conditions, let me quickly set "limit to one stack of whatever's being built" rather than having to enable the logistics network, pick an item, and enter a numberWhat?
Something we all do a lot is setup an assembler to make an item, then set it to limit production based on the logistics network. I do this hundreds of times per game, and it seems like there could be a better wayIt would be much nicer if I could just do something to the effect of this, to automatically set production to a common number of items/stacks
Note that my intention would be to fill in both sides of the condition, eg in this case it would automatically set the wall AND 100 items if I chose 2 stacks
I feel like perhaps instead of "wall" it would just be a special "everything/anything/each" type of item that just outputs whatever is being produced by the assembler at the time
Why?
QoL: It would streamline a very common actionCurrently this takes about 8-11 keypresses assuming you don't accidentally hit the wrong item, plus having to move back and forth between keyboard and mouse
