[2.0.76] data dump recipes without required energy

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jean-lopes
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Joined: Sat Jun 06, 2026 11:50 pm
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[2.0.76] data dump recipes without required energy

Post by jean-lopes »

When exporting data, some recipes are exported without a value for energy_required.

What I did:

Code: Select all

mkdir -p empty-dir

factorio --mod-directory ./empty-dir --dump-data

DATA="$HOME/.factorio/script-output/data-raw-dump.json"

jq -r '.recipe[] | select(.energy_required == null) | .name' $DATA > recipes-missing-energy-required.txt

wc -l recipes-missing-energy-required.txt
63 recipes have no energy_required, some (11) of than are expected of course (i.e. parameter-0), but the other (52) should have it, or at least I expected than to have.

recipes-missing-energy-required.txt
(915 Bytes) Downloaded 2 times

dump command stdout

Code: Select all

   0.000 2026-06-06 20:56:26; Factorio 2.0.76 (build 84451, linux64, steam, space-age)
   0.007 Operating system: Linux (Arch rolling)
   0.007 Program arguments: "factorio" "--mod-directory" "./empty-dir" "--dump-data"
   0.007 Config path: /home/jean-lopes/.factorio/config/config.ini
   0.007 Read data path: /home/jean-lopes/.local/share/Steam/steamapps/common/Factorio/data
   0.007 Write data path: /home/jean-lopes/.factorio [239683/373548MB]
   0.007 Binaries path: /home/jean-lopes/.local/share/Steam/steamapps/common/Factorio/bin
   0.014 System info: [CPU: AMD Ryzen 7 5700X3D 8-Core Processor, 16 cores, RAM: 32009 MB]
   0.014 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=GNOME SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.014 Running in headless mode
   0.014 Audio is disabled
   0.023 Info ModManager.cpp:449: FeatureFlag expansion-shaders = true
   0.023 Info ModManager.cpp:449: FeatureFlag freezing = true
   0.023 Info ModManager.cpp:449: FeatureFlag quality = true
   0.023 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
   0.023 Info ModManager.cpp:449: FeatureFlag segmented-units = true
   0.023 Info ModManager.cpp:449: FeatureFlag space-travel = true
   0.023 Info ModManager.cpp:449: FeatureFlag spoiling = true
   0.025 Loading mod core 0.0.0 (data.lua)
   0.034 Loading mod base 2.0.76 (data.lua)
   0.126 Loading mod elevated-rails 2.0.76 (data.lua)
   0.141 Loading mod quality 2.0.76 (data.lua)
   0.148 Loading mod space-age 2.0.76 (data.lua)
   0.274 Loading mod base 2.0.76 (data-updates.lua)
   0.282 Loading mod quality 2.0.76 (data-updates.lua)
   0.295 Loading mod space-age 2.0.76 (data-updates.lua)
   0.357 Checksum for core: 4187927925
   0.357 Checksum of base: 1879415942
   0.357 Checksum of elevated-rails: 70351106
   0.357 Checksum of quality: 1142589254
   0.357 Checksum of space-age: 1510664043
   0.637 Prototype list checksum: 3295867752
   1.603 Info PlayerData.cpp:66: Local player-data.json unavailable
   1.603 Info PlayerData.cpp:71: Cloud player-data.json unavailable
   1.604 Factorio initialised
   1.632 Goodbye
Rseding91
Factorio Staff
Factorio Staff
Posts: 16843
Joined: Wed Jun 11, 2014 5:23 am
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Re: [2.0.76] data dump recipes without required energy

Post by Rseding91 »

Thanks for the report however this is working correctly. The field is optional and so isn't required to be set.
If you want to get ahold of me I'm almost always on Discord.
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