Version 0.11.15
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- Inserter
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Re: Version 0.11.15
since multyplayer is a thing i actually never had problems with multyplayer i didn't even find a bug yet XD
Re: Version 0.11.15
Bought a gift to a friend yesterday, hoping we'd play some MP. Couldn't figure out what was wrong for 3 hours before I went to look here and see that the issue is not on my side... Oh well.
He loved the game though, which genuinely surprised me. He's not the one for games that require analytical thinking, wouldn't consider him to be all over technology. And yet he was super happy to get electricity working and science production up. I couldn't even get him to communicate with me. That was just magical.
He loved the game though, which genuinely surprised me. He's not the one for games that require analytical thinking, wouldn't consider him to be all over technology. And yet he was super happy to get electricity working and science production up. I couldn't even get him to communicate with me. That was just magical.
Re: Version 0.11.15
I found out new way of playing by using scalar and bob mod with tree farm. That is just one good long game. Anyway i'm playing with friend but we need to balance it a bit more to provide challenge and long game, i'll post my results in general section probably.
Re: Version 0.11.15
I'm really looking forward to 16 since I cant multiplayer in 15 and forgot to backup my map before I tried :/
So get that one out!
And great job by the way. its a really nice game. After 50 hours I finaly bought it! For my brother too at once
So get that one out!
And great job by the way. its a really nice game. After 50 hours I finaly bought it! For my brother too at once
Choumiko wrote:It's a wonder how good the game is, if you consider how bad they are with the FFF numberssillyfly wrote:kovarex just posted the thread... but with #118 in the title. I think they had too much beer
Re: Version 0.11.15
In the meantime you can do what we did, download 0.11.14 and play that
Re: Version 0.11.15
Does anyone know of a way we can downgrade our save files from 0.11.15 to 0.11.14? I want to show off my base to my friends, but can't until 0.11.16
Death is only the end if you believe the story is about you...
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- Smart Inserter
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Re: Version 0.11.15
Download 0.11.14 from the website.pennative wrote:Does anyone know of a way we can downgrade our save files from 0.11.15 to 0.11.14? I want to show off my base to my friends, but can't until 0.11.16
Re: Version 0.11.15
That's not just it Fishsandwich, saved files made in 0.11.15 can't be loaded in previous versions. I found out when I was still on 0.11.14 and someone sent me a saved file made in 0.11.15. Maybe by editing the save file, you can change the version number, but I'm not giving any guarantees.
I think I saw the devs post in a topic on how the save files are constructed(so also how you can edit it in text format) for someone to build a save and mod management application, but I can't find it...
I think I saw the devs post in a topic on how the save files are constructed(so also how you can edit it in text format) for someone to build a save and mod management application, but I can't find it...
Ignore this
Re: Version 0.11.15
with which program do you use to open this file? I can't find onedee- wrote:
Re: Version 0.11.15
I used wxHexEditor, it's free, portable and crossplatform.worgenice wrote:with which program do you use to open this file? I can't find onedee- wrote:
- find the savegame
- IMPORTANT: make backup
- unzip the file
- open "level.dat" in the editor
- change the fifth byte from 0F (=15) to 0E (=14)
- save
- zip everything again (make sure the folder structure stays the same)
- cross fingers
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- Burner Inserter
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Re: Version 0.11.15
It's not just "level.dat", but also "script.dat" which needs to be edited.dee- wrote: - find the savegame
- IMPORTANT: make backup
- unzip the file
- open "level.dat" in the editor
- change the fifth byte from 0F (=15) to 0E (=14)
- save
- zip everything again (make sure the folder structure stays the same)
- cross fingers
Re: Version 0.11.15
Aaah, okay, thanks Should have added the disclaimer I never had to downgrade so farkeksinat0r wrote:It's not just "level.dat", but also "script.dat" which needs to be edited.dee- wrote: - find the savegame
- IMPORTANT: make backup
- unzip the file
- open "level.dat" in the editor
- change the fifth byte from 0F (=15) to 0E (=14)
- save
- zip everything again (make sure the folder structure stays the same)
- cross fingers
Re: Version 0.11.15
thx for help but it dont work for me.
now i have to wait for 0.11.16 XD
now i have to wait for 0.11.16 XD
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- Burner Inserter
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Re: Version 0.11.15
It works fine for me. Did you patch both version strings and pack the save file again?
Re: Version 0.11.15
thx it's work now
my mistake was that the icon of the folder was as a .zip but it was on a .rar
thank's for help me
sorry for my english ^^, still learning
my mistake was that the icon of the folder was as a .zip but it was on a .rar
thank's for help me
sorry for my english ^^, still learning
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Re: Version 0.11.15
dee- wrote:I used wxHexEditor, it's free, portable and crossplatform.worgenice wrote:with which program do you use to open this file? I can't find onedee- wrote:
- find the savegame
- IMPORTANT: make backup
- unzip the file
- open "level.dat" in the editor
- change the fifth byte from 0F (=15) to 0E (=14)
- save
- zip everything again (make sure the folder structure stays the same)
- cross fingers
Thanks a million that worked great. I had saved a huge game in progress with .15 and could not finish it MP. I hope they fix that MP bug in .16 MP is so much fun