TL;DR
Let us do math like we can in item selection in the blueprint grid size+offset editing boxesWhat?
We can already do arithmetic when selecting an item/signal:But it came as a surprise when I couldn't do that when setting the blueprint:
I believe it would be an improvement to allow arithmetic in these fields.
Why?
I often make blueprints, particularly for rails and city blocks, to be close to chunk-aligned. As a result I often know exactly how many tiles offset the blueprint bounds should be (e.g. I know the grid size is 16 tiles on all sides smaller than my selection). Right now I have do the math out in my head or on paper, but that's a limitation that feel arbitrary/like an oversight.This is a small gap in Factorio's peerless UI design where affordances are very nearly universal. I found not being able to do arithmetic here to be quite surprising.
