LuaPlayer.in_space_map

Things that we aren't going to implement
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protocol_1903
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LuaPlayer.in_space_map

Post by protocol_1903 »

As in title, boolean read from player to check if they are currently viewing the space map. Currently there's no way to know this information unless you use some very hacky workarounds.
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Rseding91
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Re: LuaPlayer.in_space_map

Post by Rseding91 »

Unfortunately this is not known by the mod-accessible game state (the GUI being opened is not part of the save and is not persisted through save/load and so mods can't read if it's opened as it would cause desyncs).
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