could LuaGameScript.default_map_gen_settings in runtime be read-write?
I think it would just generally be useful, in case someone (definitely not me trust) messes up their map gen settings and doesn't notice until they're tens of hours in
change default_map_gen_settings to RW
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minecrafter8001
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Re: change default_map_gen_settings to RW
It sounds like you just want to change the map gen settings on the planets which you can already do.
If you want to get ahold of me I'm almost always on Discord.
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minecrafter8001
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Re: change default_map_gen_settings to RW
that would require a mod updating it per surface whenever a new one is made, being able to update default map settings would let me use a one and done commandRseding91 wrote: Tue Apr 21, 2026 5:32 pm It sounds like you just want to change the map gen settings on the planets which you can already do.
