Tiny Space Automall

This board is to show, discuss and archive useful combinator- and logic-creations.
Smart triggering, counters and sensors, useful circuitry, switching as an art :), computers.
Please provide if possible always a blueprint of your creation.
mechatimer
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Tiny Space Automall

Post by mechatimer »

This design is intended for use on space platforms, if you want to be able to craft anything just by setting a request on a combinator and having the raw materials available. It automatically calculates and crafts intermediates. For example, if you have only iron and copper plates, and you request some fast inserters, it will know it needs to craft gears -> copper wire -> circuits -> regular inserters and finally the fast inserters you requested. It will craft all these prerequisites in order to produce whatever you request. Blueprint uses a train wagon for testing but can easily be placed on a space platform. The combinators could be rearranged with cut-paste to fit into otherwise wasted spaces on the platform. Feedback welcome!
Space-Automall.png
Space-Automall.png (179.18 KiB) Viewed 481 times

Edit: 04-21-2026: Fixed a bug where crafting order was wrong, getting stuck trying to craft higher tier items before lower tier.
Last edited by mechatimer on Wed Apr 22, 2026 5:30 am, edited 4 times in total.
inefficient
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Re: Tiny Space Automall

Post by inefficient »

Hmmm, first of all, cool stuff! Second, can you modify the print such that its clear how to use it? That is maybe set up a demo with all ingredients available in the print? Or make a small video? I find it hard to use otherwise.
mechatimer
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Re: Tiny Space Automall

Post by mechatimer »

Just try putting some iron and copper plates in, and some steel, for example. Turn it on by enabling the On/Reset combinator. Request a few items in the Requests combinator. Belts, inserters, a car, you name it. It will make use of existing intermediates in the wagon if available, so you can save it some time by supplying things like circuits, gears, etc.

EDIT: My bad, I realized the bp was missing the train and wagon. It's fixed now. The assembler inputs and outputs items from the wagon, but in space it would be the space platform hub.
inefficient
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Re: Tiny Space Automall

Post by inefficient »

OK cool got it working, runs well! I like it :) well done!
coffee-factorio
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Re: Tiny Space Automall

Post by coffee-factorio »

If you adjust the i/o bulkers so they're together, you get an extra slot on the space platform hub.



04-20-2026, 14-10-57.png
04-20-2026, 14-10-57.png (1.54 MiB) Viewed 181 times
It's one of my own malls, but the concept holds. You can arrange the circuits to make a 3 meter gap, and use beacons to make the work station more productive.
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