1. What did you do?
I have a space platform, and have multiple cargo bays connected to the main platform hub.
2. What happened?
When clicking on the space platform hub to pull up the platform GUI, the sprites of the connections to the surrounding cargo bays are also rendered in the top left building view. This causes the building view to look wrong, with floating cut off sprites.
3. What did you expect to happen instead? It might be obvious to you, but do it anyway!
The top left building view would render the space platform hub sprite alone, without any connections.
4. Does it happen always, once, or sometimes?
Always, when cargo bays are attached to the space platform hub.
Isolated sprite of space platform hub looks strange when connected to cargo bays
-
SerotoninTheft
- Manual Inserter

- Posts: 1
- Joined: Mon Mar 30, 2026 7:16 pm
- Contact:
Re: Isolated sprite of space platform hub looks strange when connected to cargo bays
Thanks for the report, this is not a bug. The widget should reflect the state of the real entity. It also simplifies the drawing code.
