Steps to reproduce:
- Create a new sandbox save
- Enter editor mode
- Import this blueprint and paste it into the world:
The train should automatically travel to the "Reachable" station, where it will wait for 10 seconds. During this period both signal T and signal C should be present, as expected.
Once 10 seconds have passed, the train will attempt to path to the "Unreachable" station (which it cannot) and then the train ID will disappear while the train count signal remains present:
If the train is still considered at this stop, then I would expect both signals to be present here. If the train is not considered at this stop, then I would expect both signals to be absent. Perhaps there is a good reason for this behavior behind the scenes, but if this is the case the current tool-tips should probably be amended to mention this behavior.

