[2.0.73] plant on gleba not being marked for deconstruction in force-build

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
jimga150
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[2.0.73] plant on gleba not being marked for deconstruction in force-build

Post by jimga150 »

On Gleba, at -468, -1680, i have this ghost building i force-built that for some reason isnt marking the plant next to it for deconstruction:
01-26-2026, 20-59-02.png
01-26-2026, 20-59-02.png (1.64 MiB) Viewed 88 times
the plant is well within the construction zone of the next roboport.

Manually deconstructing the plant causes the roboport ghost to be assigned and built right away:
manual_deconstruct_plant.gif
manual_deconstruct_plant.gif (407.9 MiB) Viewed 88 times
This has happened before a couple times, only on gleba. I don't know if its the same plant causing it each time.

Save below:

https://drive.google.com/file/d/1_IzH1d ... sp=sharing
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Lou
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Re: [2.0.73] plant on gleba not being marked for deconstruction in force-build

Post by Lou »

Thanks for the report.

Is it possible, that you unmarked the plant for deconstruction? There is a known bug fixed for 2.1 that causes colliding tile ghosts not to be removed when unmarking the plant for deconstruction (131087).

If you manage to figure out a different reproduction, let me know.
jimga150
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Re: [2.0.73] plant on gleba not being marked for deconstruction in force-build

Post by jimga150 »

Not manually, i didn't. You can reproduce it in this save if you manually remove the ghost roboport and re-build it without touching the offending plant.

This bug (linked in 131087) looks like the one i'm experiencing:
130907

If 2.1 fixes this issue on my save, then this is for sure resolved.
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