[2.0.72]quality_affects_energy_usage true somehow remove polution

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Stargateur
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[2.0.72]quality_affects_energy_usage true somehow remove polution

Post by Stargateur »

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for _, assembling_machine in pairs(data.raw["assembling-machine"]) do
  assembling_machine.quality_affects_energy_usage = true
end
somehow remove pollution stats from crafting machine also bug for furnace and silo
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Rseding91
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Re: [2.0.72]quality_affects_energy_usage true somehow remove polution

Post by Rseding91 »

Thanks for the report. This is now fixed for 2.1.
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BanditFactory
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Re: [2.0.72]quality_affects_energy_usage true somehow remove polution

Post by BanditFactory »

One of the users of my Mod is mentioning this issue, but I am not sure of an actionable workaround to resolve it within my project. Any advice on a workaround to apply that might mitigate this bug?
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Re: [2.0.72]quality_affects_energy_usage true somehow remove polution

Post by boskid »

As a workaround you can set https://lua-api.factorio.com/latest/pro ... multiplier to { normal=1 }
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Re: [2.0.72]quality_affects_energy_usage true somehow remove polution

Post by BanditFactory »

Thank you very much for pointing me to exactly what I needed. :any-quality: lovers rejoice! :D

I can confirm the workaround resolves it! They will be glad to hear the news.
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