[2.0.72] Unexpected production statistics with mod recipes

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d64
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[2.0.72] Unexpected production statistics with mod recipes

Post by d64 »

So, in Pyanodons modpack, there is a recipe pair that goes basically like this:

- A greenhouse takes moondrop seeds and makes moondrops
- A nursery conversely takes moondrops and makes moondrop seeds, plus, as products of the same recipe: smaller number of moondrops, random chance of extra seeds and random chance of extra moondrops.

So the second recipe turns moondrops into both seeds and moondrops.

It all works but the production stats are unexpected. I just let an editor-created test map run for a couple of hours with only these recipes going, and at the end my production stats for all time show 204 moondrops produced but 558 moondrops consumed. So I suspect not all produced moondrops (probably those from the second recipe) are included in the statistics. I have this save if needed of course.

I searched for production statistics related bugs but could not find a similar issue.

EDIT: I also tested just running the second recipe, and indeed, production statistics only show produced seeds, not moondrops. Since recipes with several products normally show fine in statistics, probably the issue is only with recipes that have the same item as both reagent and product?
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boskid
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Re: [2.0.72] Unexpected production statistics with mod recipes

Post by boskid »

Thanks for the report however this is not our bug.

What you are describing is an issue with Py Alien Life's `moondrop-seeds` recipe which has catalysts configured on both moondrop products (2 catalysts on the 2-guaranteed product and 3 catalyst on the 1-3 probabilistic product) however that recipe has no catalyst configured on the ingredient. This is a mod issue.
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