Factorio randomly crashing on new PC

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Bomberbowman
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Manual Inserter
Posts: 1
Joined: Fri Nov 28, 2025 10:26 pm
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Factorio randomly crashing on new PC

Post by Bomberbowman »

I have a new quite high spec pc but Factorio keeps randomly just crashing. Here is a log I copied. Can anyone help

Code: Select all

 0.001 2025-11-28 21:53:53; Factorio 2.0.72 (build 84292, win64, steam)
   0.001 Operating system: Windows 11 (build 26200) 
   0.000 Initializing Steam API.
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/willi/AppData/Roaming/Factorio/config/config.ini
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/willi/AppData/Roaming/Factorio [1587428/1906864MB]
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.013 System info: [CPU: AMD Ryzen 7 9800X3D 8-Core Processor, 16 cores, RAM: 8550/32361 MB, page: 10593/37481 MB, virtual: 4364/134217727 MB, extended virtual: 0 MB]
   0.039 Memory info:
   0.039  [0]: Unknown GD2.4431WT.006 16384 MB 5600 MHz 1.1 v 64|64
   0.039  [1]: Unknown GD2.4431WT.006 16384 MB 5600 MHz 1.1 v 64|64
   0.051 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.417 Video driver: windows
   0.417 Available displays: 2
   0.417  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 5070 Ti {0x05, [0,0], 2560x1440, 32bit, 60Hz}
   0.417  [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 5070 Ti {0x01, [2560,0], 2560x1440, 32bit, 59Hz}
   0.459 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
   0.677 Initialised Direct3D[0]: NVIDIA GeForce RTX 5070 Ti; id: 10de-2c05; driver: nvldumdx.dll 32.0.15.8180
   0.677   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.677   [Local Video Memory] Budget: 15139MB, CurrentUsage: 6MB, Reservation: 0/7697MB
   0.677   [Non-Local Vid.Mem.] Budget: 15412MB, CurrentUsage: 0MB, Reservation: 0/7834MB
   0.677   Tiled resources: Tier 2
   0.677   Unified Memory Architecture: No
   0.677   BGR 565 Supported: Yes
   0.677   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.678 Graphics settings preset: very-high
   0.678   Dedicated video memory size 15907 MB
   0.707 Desktop composition is active.
   0.707 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.707                   [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
   0.785 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
   0.891 Info ModManager.cpp:446: FeatureFlag expansion-shaders = false
   0.891 Info ModManager.cpp:446: FeatureFlag freezing = false
   0.891 Info ModManager.cpp:446: FeatureFlag quality = false
   0.891 Info ModManager.cpp:446: FeatureFlag rail-bridges = false
   0.891 Info ModManager.cpp:446: FeatureFlag segmented-units = false
   0.891 Info ModManager.cpp:446: FeatureFlag space-travel = false
   0.891 Info ModManager.cpp:446: FeatureFlag spoiling = false
   0.900 Loading mod settings belt-visualizer 2.0.2 (settings.lua)
   0.901 Loading mod settings BeltRouter-lite 2.7.0 (settings.lua)
   0.901 Loading mod settings AutoDeconstruct 1.0.10 (settings.lua)
   0.901 Loading mod settings even-distribution 2.0.2 (settings.lua)
   0.901 Loading mod settings Moar_Roboports-fixed 1.0.2 (settings.lua)
   0.902 Loading mod settings nixie-tubes 2.0.9 (settings.lua)
   0.902 Loading mod settings resourceMarker 0.8.33 (settings.lua)
   0.902 Loading mod settings RateCalculator 3.3.7 (settings.lua)
   0.903 Loading mod settings AutoDeconstruct 1.0.10 (settings-final-fixes.lua)
   0.906 Loading mod core 0.0.0 (data.lua)
   0.927 Loading mod base 2.0.72 (data.lua)
   1.125 Loading mod belt-visualizer 2.0.2 (data.lua)
   1.130 Loading mod BeltRouter-lite 2.7.0 (data.lua)
   1.133 Loading mod even-distribution 2.0.2 (data.lua)
   1.137 Loading mod flib 0.16.5 (data.lua)
   1.141 Loading mod Moar_Roboports-fixed 1.0.2 (data.lua)
   1.146 Loading mod nixie-tubes 2.0.9 (data.lua)
   1.159 Loading mod RateCalculator 3.3.7 (data.lua)
   1.176 Loading mod base 2.0.72 (data-updates.lua)
   1.181 Loading mod Moar_Roboports-fixed 1.0.2 (data-updates.lua)
   1.189 Loading mod nixie-tubes 2.0.9 (data-updates.lua)
   1.202 Loading mod nixie-tubes 2.0.9 (data-final-fixes.lua)
   1.243 Checksum for core: 3316885848
   1.243 Checksum of base: 1879415942
   1.243 Checksum of belt-visualizer: 1844300500
   1.243 Checksum of BeltRouter-lite: 2784138455
   1.243 Checksum of AutoDeconstruct: 1781807764
   1.243 Checksum of even-distribution: 281457414
   1.243 Checksum of flib: 728527376
   1.243 Checksum of Moar_Roboports-fixed: 3807874182
   1.243 Checksum of nixie-tubes: 2432398288
   1.243 Checksum of resourceMarker: 389115112
   1.243 Checksum of RateCalculator: 1295360039
   1.390 Prototype list checksum: 2569160048
   1.416 Loading sounds...
   2.201 Info PlayerData.cpp:66: Local player-data.json unavailable
   2.201 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1764362272
   2.208 Post-data load graphics options: [Light occlusion: no]
   2.326 Initial atlas bitmap size is 16384
   2.340 Created an atlas bitmap (size 16384x16380) [none]
   2.341 Created an atlas bitmap (size 16384x12660) [none]
   2.342 Created an atlas bitmap (size 16384x7424) [low-object]
   2.342 Created an atlas bitmap (size 16384x12092) [corpse-decay]
   2.342 Created an atlas bitmap (size 8192x4352) [decal]
   2.342 Created an atlas bitmap (size 8192x5632) [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.343 Created an atlas bitmap (size 4096x1632) [smoke, mipmap, linear-minification, linear-magnification]
   2.343 Created an atlas bitmap (size 16384x6288) [terrain, mipmap, linear-minification, linear-mip-level]
   2.343 Created an atlas bitmap (size 4096x2960) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   2.343 Created an atlas bitmap (size 4096x3088) [mipmap]
   2.343 Created an atlas bitmap (size 8192x2864) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.344 Created an atlas bitmap (size 8192x5168) [alpha-mask]
   2.354 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
   2.354 Created an atlas bitmap (size 4096x1272) [shadow, linear-magnification, alpha-mask]
   2.354 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
   2.354 Created an atlas bitmap (size 4096x176) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.354 Loading 3D bitmaps.
   2.361 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.381 Parallel sprite loader initialized (threads: 15, bitmaps: 4702)
   6.059 Sprites loaded
   6.071 Generated mipmaps (4) for atlas [2] of size 16384x7424   
   6.082 Generated mipmaps (3) for atlas [5] of size 8192x5632   
   6.093 Generated mipmaps (3) for atlas [6] of size 4096x1632   
   6.104 Generated mipmaps (3) for atlas [7] of size 16384x6288   
   6.115 Generated mipmaps (3) for atlas [8] of size 4096x2960   
   6.148 Generated mipmaps (3) for atlas [9] of size 4096x3088   
   6.159 Generated mipmaps (5) for atlas [10] of size 8192x2864   
   6.170 Generated mipmaps (3) for atlas [14] of size 8192x2352   
   6.182 Custom mipmaps uploaded (2382)
   6.194 Video memory usage: 1611.66 MB (Atlases: 1600.12 MB, Textures: 11.54 MB)
   6.197 Custom inputs active: 14
   6.322 Factorio initialised
   6.346 Steam Storage Quota: 23606/23841
  32.798 Loading map C:\Users\willi\AppData\Roaming\Factorio\saves\New Game 2.zip: 45530258 bytes.
  32.857 Loading level.dat: 113263377 bytes.
  32.857 Info Scenario.cpp:154: Map version 2.0.72-0
  34.677 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1763504314
  35.422 Loading script.dat: 1224212 bytes.
  35.425 Checksum for script __level__/control.lua: 3792629764
  35.428 Checksum for script __belt-visualizer__/control.lua: 875155650
  35.430 Checksum for script __BeltRouter-lite__/control.lua: 834548812
  35.432 Checksum for script __AutoDeconstruct__/control.lua: 3163424602
  35.434 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false
  35.434 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts...
  35.434 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables
  35.434 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util
  35.435 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers
  35.435 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup
  35.435 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote
  35.435 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals
  35.435 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools
  35.435 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag
  35.436 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup
  35.436 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui
  35.437 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers...
  35.437 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs...
  35.437 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup   event: on_inventory_cleanup
  35.437 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook   event: on_fast_entity_transfer_hook
  35.437 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook   event: on_fast_entity_split_hook
  35.437 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized
  35.437 Checksum for script __even-distribution__/control.lua: 140605339
  35.440 Checksum for script __nixie-tubes__/control.lua: 1542917025
  35.443 Script @__resourceMarker__/english_lib.lua:51: english:
{ ["angels-fissure"] = "Fissure", ["angels-natural-gas"] = "Natural gas", ["angels-ore1"] = "Saphirite", ["angels-ore2"] = "Jivolite", ["angels-ore3"] = "Stiratite", ["angels-ore4"] = "Crotinnium", ["angels-ore5"] = "Rubyte", ["angels-ore6"] = "Bobmonium", ["bauxite-ore"] = "Aluminium ore", borax = "Borax", ["clowns-ore1"] = "Adamantite", ["clowns-ore2"] = "Antitate", ["clowns-ore3"] = "Pro-Galena", ["clowns-ore4"] = "Orichalcite", ["clowns-ore5"] = "Phosphorite", ["clowns-ore6"] = "Sanguinate", ["clowns-ore7"] = "Elionagate", ["clowns-ore8"] = "Meta-Garnierite", ["clowns-ore9"] = "Nova-Leucoxene", ["clowns-resource1"] = "Alluvial Deposit", ["clowns-resource2"] = "Oil Sands", coal = "Coal", ["cobalt-ore"] = "Cobalt ore", ["copper-ore"] = "Copper ore", ["crude-oil"] = "Crude oil", deep_oil = "Deep Oil", fluorite = "Fluorite", ["gem-ore"] = "Gem ore", ["gold-ore"] = "Gold ore", ["ground-water"] = "Ground water", imersite = "Raw Imersite", ["infinite-angels-ore1"] = "Saphirite", ["infinite-angels-ore2"] = "Jivolite", ["infinite-angels-ore3"] = "Stiratite", ["infinite-angels-ore4"] = "Crotinnium", ["infinite-angels-ore5"] = "Rubyte", ["infinite-angels-ore6"] = "Bobmonium", ["infinite-bauxite-ore"] = "Aluminium ore", ["infinite-borax"] = "Borax", ["infinite-clowns-ore1"] = "Infinite Adamantite", ["infinite-clowns-ore2"] = "Infinite Antitate", ["infinite-clowns-ore3"] = "Infinite Pro-Galena", ["infinite-clowns-ore4"] = "Infinite Orichalcite", ["infinite-clowns-ore5"] = "Infinite Phosphorite", ["infinite-clowns-ore6"] = "Infinite Sanguinate", ["infinite-clowns-ore7"] = "Infinite Elionagate", ["infinite-clowns-ore8"] = "Infinite Meta-Garnierite", ["infinite-clowns-ore9"] = "Infinite Nova-Leucoxene", ["infinite-clowns-resource1"] = "Infinite Alluvial Deposit", ["infinite-clowns-resource2"] = "Infinite Oil Sands", ["infinite-coal"] = "Coal", ["infinite-cobalt-ore"] = "Cobalt ore", ["infinite-copper-ore"] = "Copper ore", ["infinite-fluorite"] = "Fluorite", ["infinite-gem-ore"] = "Gem ore", ["infinite-gold-ore"] = "Gold ore", ["infinite-iron-ore"] = "Iron ore", ["infinite-lead-ore"] = "Lead ore", ["infinite-molybdenum-ore"] = "Molybdenum", ["infinite-nickel-ore"] = "Nickel ore", ["infinite-niobium"] = "Niobium", ["infinite-oil-sand"] = "Oil sand", ["infinite-ore-aluminium"] = "Aluminium", ["infinite-ore-chromium"] = "Chromium", ["infinite-ore-lead"] = "Lead", ["infinite-ore-nickel"] = "Nickel", ["infinite-ore-quartz"] = "Quartz", ["infinite-ore-tin"] = "Tin", ["infinite-ore-titanium"] = "Titanium", ["infinite-ore-zinc"] = "Zinc", ["infinite-quartz"] = "Silicon ore", ["infinite-raw-coal"] = "Raw coal", ["infinite-rutile-ore"] = "Titanium ore", ["infinite-silver-ore"] = "Silver ore", ["infinite-stone"] = "Stone", ["infinite-sulfur"] = "Sulfur", ["infinite-tenemut"] = "Tenemut cluster", ["infinite-thorium-ore"] = "Thorium ore", ["infinite-tin-ore"] = "Tin ore", ["infinite-tungsten-ore"] = "Tungsten ore", ["infinite-uraninite"] = "Uraninite", ["infinite-uranium-ore"] = "Uranium ore", ["infinite-y-res1"] = "N4-material chunk", ["infinite-y-res2"] = "F7-material chunk", ["infinite-zinc-ore"] = "Zinc ore", ["iron-ore"] = "Iron ore", ["lead-ore"] = "Lead ore", ["lithia-water"] = "Lithia water", ["mineral-water"] = "Mineral Water", ["molybdenum-ore"] = "Molybdenum", ["nickel-ore"] = "Nickel ore", niobium = "Niobium", ["oil-sand"] = "Oil sand", ["ore-aluminium"] = "Aluminium", ["ore-chromium"] = "Chromium", ["ore-lead"] = "Lead", ["ore-nickel"] = "Nickel", ["ore-quartz"] = "Quartz", ["ore-tin"] = "Tin", ["ore-titanium"] = "Titanium", ["ore-zinc"] = "Zinc", quartz = "Silicon ore", ["rare-metals"] = "Rare Metals", ["raw-coal"] = "Raw coal", ["rutile-ore"] = "Titanium ore", ["se-beryllium-ore"] = "Beryl", ["se-core-fragment-omni"] = "Core Seam", ["se-cryonite"] = "Cryonite", ["se-holmium-ore"] = "Holminite", ["se-iridium-ore"] = "Iridite", ["se-methane-ice"] = "Methane Ice", ["se-naquium-ore"] = "Naquitite", ["se-vitamelange"] = "Vitamelange", ["se-vulcanite"] = "Vulcanite", ["se-water-ice"] = "Water Ice", ["silver-ore"] = "Silver ore", stone = "Stone", sulfur = "Sulfur", tenemut = "Tenemut cluster", ["thorium-ore"] = "Thorium ore", ["tin-ore"] = "Tin ore", ["tungsten-ore"] = "Tungsten ore", uraninite = "Uraninite", ["uranium-ore"] = "Uranium ore", ["y-res1"] = "N4-material chunk", ["y-res2"] = "F7-material chunk", ["zinc-ore"] = "Zinc ore" }
  35.443 Checksum for script __resourceMarker__/control.lua: 1651587294
  35.446 Checksum for script __RateCalculator__/control.lua: 1303612027
  35.490 Script @__AutoDeconstruct__/script/autodeconstruct.lua:81: Found quality mining radius bonus of 0
  35.491 Script @__AutoDeconstruct__/script/autodeconstruct.lua:92: New max radius found with radius 2.49 and offset {0, 0} for total radius of 2.49
  35.491 Script @__AutoDeconstruct__/script/autodeconstruct.lua:98: storage.max_radius updated to 6
  35.491 Script @__AutoDeconstruct__/script/autodeconstruct.lua:117: New target found of loader for radius of 1.5
  35.491 Script @__AutoDeconstruct__/script/autodeconstruct.lua:117: New target found of long-handed-inserter for radius of 2.2
  35.491 Script @__AutoDeconstruct__/script/autodeconstruct.lua:121: storage.target_radius updated to 6
  35.691 Script @__resourceMarker__/control.lua:382: on_configuration_changed
  35.691 Script @__resourceMarker__/global_lib.lua:65: storage.aliases:
{ Coal = "coal", ["Copper ore"] = "copper-ore", ["Crude oil"] = "crude-oil", ["Iron ore"] = "iron-ore", Stone = "stone", ["Uranium ore"] = "uranium-ore", coal = "coal", ["copper-ore"] = "copper-ore", ["crude-oil"] = "crude-oil", ["iron-ore"] = "iron-ore", stone = "stone", ["uranium-ore"] = "uranium-ore" }
 231.133 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
 231.684 Info AppManagerStates.cpp:2111: Saving finished
 531.684 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
 532.239 Info AppManagerStates.cpp:2111: Saving finished
 555.251 Script @__resourceMarker__/control.lua:250: 447 & { icon = { name = "copper-ore", type = "item" }, position = { x = -656.69191364193784, y = 2320.0265114188333 }, text = "Copper ore 18.3M" }
 832.236 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
 832.792 Info AppManagerStates.cpp:2111: Saving finished
1122.467 Script @__resourceMarker__/control.lua:250: 448 & { icon = { name = "copper-ore", type = "item" }, position = { x = -744.24408734305428, y = 2023.953626341694 }, text = "Copper ore 1.9M" }
1132.784 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
1133.336 Info AppManagerStates.cpp:2111: Saving finished
1433.350 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
1433.901 Info AppManagerStates.cpp:2111: Saving finished
1600.484 Script @__resourceMarker__/control.lua:250: 449 & { icon = { name = "iron-ore", type = "item" }, position = { x = -812.50337665743518, y = 1991.9740726345285 }, text = "Iron ore 39M" }
1733.901 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
1734.457 Info AppManagerStates.cpp:2111: Saving finished
1734.535 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff6a7abb4ff
ModuleBase: 0x00007ff6a76b0000, ImageSize: 02a13000, RelativeAddress: 0040b4ff
1734.535 Error CrashHandler.cpp:509: Access Violation: Read at address 0000000000000800
1734.535 Error CrashHandler.cpp:523: Exception Context:
rax=000001a2d59bcb90, rbx=000000485c99e610, rcx=0000000000000800,
rdx=000001a2d7528ec0, rsi=000001a2d7528fd8, rdi=000001a2d6d6c780,
rip=00007ff6a7abb4ff, rsp=000000485c99e590, rbp=0000000000000000,
 r8=0000000000000073,  r9=0000000000000000, r10=000001a2d7528db0,
r11=000001a27447a420, r12=0000000000000000, r13=0000000000000000,
r14=000001a2d7528ec0, r15=000001a2724d0a08
1734.535 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6a76b0000 - 0x00007ff6aa0c3000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Util\Logger.cpp(339): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Util\Logger.cpp(381): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDDC7D6083)
00007FFDDC7D6083 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDDF54A6E3)
00007FFDDF54A6E3 (ntdll): (filename not available): strncpy
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDDF5019B3)
00007FFDDF5019B3 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDDF5463FF)
00007FFDDF5463FF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDDF3F2327)
00007FFDDF3F2327 (ntdll): (filename not available): RtlLocateExtendedFeature
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDDF545D3E)
00007FFDDF545D3E (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Entity\Furnace.cpp(121): Furnace::transfer
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Entity\Inserter.cpp(1548): Inserter::dropHeldItem
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Entity\Inserter.cpp(1704): Inserter::update
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Surface\ActiveEntitiesOrder.hpp(146): EntityOrderHelpers::EntityOrderList<LogisticRobot,ConstructionRobot,Inserter,Roboport,Loader,AssemblingMachine,AgriculturalTower,OldAgriculturalTower,Furnace,MiningDrill,FluidWagon,ArtilleryWagon,InfinityCargoWagon,CargoWagon,Locomotive,Character,Boiler,Generator,BurnerGenerator,Reactor,Lab,LandMine,ArtilleryFlare,ArtilleryProjectile,ArtilleryTurret,Beam,Car,SpiderVehicle,TemporaryContainer,CharacterCorpse,CombatRobot,CaptureRobot,Corpse,ElectricEnergyInterface,EnemySpawner,Explosion,FlameThrowerExplosion,FluidStream,FluidTurret,FlyingTextEntity,FusionGenerator,FusionReactor,Gate,HeatInterface,HighlightBoxEntity,InfinityContainer,InfinityPipe,ItemRequestProxy,OffshorePump,ParticleSource,PowerSwitch,Projectile,Pump,Valve,Radar,ProgrammableSpeaker,RocketSilo,RocketSiloRocket,CargoPod,SmokeWithTrigger,SpeechBubble,Sticker,Turret,AsteroidCollector,Asteroid,Thruster,SpiderUnit,Unit>::update
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Surface\Surface.cpp(2447): Surface::update
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Map\Map.cpp(1320): Map::updateEntities
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Game.cpp(191): Game::update
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Scenario\Scenario.cpp(1134): Scenario::updateStep
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\MainLoop.cpp(1436): MainLoop::gameUpdateStep
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\MainLoop.cpp(1229): MainLoop::gameUpdateLoop
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`MainLoop::mainLoopStep'::`2'::<lambda_1>,void>::_Do_call
C:\Users\build\AppData\Local\Temp\factorio-build-v9brn4\src\Util\WorkerThread.cpp(71): WorkerThread::loop
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl PackagePathAdapter::*)(void),PackagePathAdapter *>,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDDDD4E8D7)
00007FFDDDD4E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDDF46C53C)
00007FFDDF46C53C (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1735.736 Error CrashHandler.cpp:190: Map tick at moment of crash: 52002005
1735.790 Info CrashHandler.cpp:318: Executable CRC: 3383997560
1735.790 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1765.563 Uploading log file
1765.621 Error CrashHandler.cpp:270: Heap validation: success.
1765.622 Creating crash dump.
1765.788 CrashDump success
Loewchen
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Re: Factorio randomly crashing on new PC

Post by Loewchen »

If the crashes are actually random it would mean the system is unstable, the crash in the log supports that idea. Unless you can reliably create the crash I'd assume a hardware issue, see 114778.
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