TL;DR
The asteroid collector should use the target priorities system that turrets use, or have a blacklist filter option.What?
Currently, the asteroid collector only has the option of a whitelisted filter. This is not very expansive, especially in the case of mods that might add more than four types of asteroids. It would be nice to be able to use a blacklist instead, or use the target priorities system that turrets currently use. Either one would be amassive improvement to asteroid collector functionality, especially concerning circuit integration.

