No biter spawner on Nauvis

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Sylver
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No biter spawner on Nauvis

Post by Sylver »

I need to capture a spawner on Nauvis to progress the tech tree to Captive biter spawners but cannot find any on Nauvis.
I am playing on peaceful + no enemies but I understood that spawners should still spawn and i have explored unexplored chunks around my base without luck.

- Save was started July 2025
- Started SpaceAge recently converting my old save
- Went Fulgora>Vulcanus and now Gleba

I had no issues with a converted save the previous planets but now I feel stuck. It's especially frustrating since I started SpaceAge to transform my existing base with the new technologies and now I don't have a pre-space age save to go back to.
I understood this was a problem with really old saves since you could turn off spawners entirely but that's not the case here? Or is that all non-space-age saves?

I'd rather not use console commands since I care about the future achievements.
Is there a mod/method that fixes the save without breaking achievements?

Attached my save
Attachments
New circle.zip
(127.41 MiB) Downloaded 13 times
eugenekay
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Re: No biter spawner on Nauvis

Post by eugenekay »

You will probably have to use the /editor command to place a Biter Spawner entity somewhere on the map, or edit the Map Gen Settings to enable "Enemy Bases" for new chunks. 29709 has a few techniques for modifying save files / clearing the "Commands were used" flag, via a Hex Editor or by using a third-party program. Whether this counts as "cheating" is largely subjective...

Good Luck!
Atraps003
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Re: No biter spawner on Nauvis

Post by Atraps003 »

attached save should be fixed
Attachments
New circle-fixed.zip
(127.95 MiB) Downloaded 9 times
Sylver
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Re: No biter spawner on Nauvis

Post by Sylver »

Oh wow thank you for the quick replies.
Atraps003 wrote: Sun Nov 16, 2025 1:26 am attached save should be fixed
That does fix my problem thank you very much! You saved my Sunday.
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