Adding More Ambient Life and Character Animations to Factorio

Post your ideas and suggestions how to improve the game.

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ScoobySnecc
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Adding More Ambient Life and Character Animations to Factorio

Post by ScoobySnecc »

Yo, lately I’ve been thinking about a few ideas, mainly because I’ve noticed how quiet and solitary the world can feel at times, especially with the limited ambient activity on Nauvis and other planets.

I was wondering if you’ve ever considered adding small non-interactable creatures or ambient sprites, like birds with simple sound effects. For example, birds that fly off when you approach trees or forests, or occasional flocks moving across the screen, or even some perched on machines. Little touches like that, both visual and especially audio, could make exploring and moving around the map feel more lively and immersive.

Another thought: since the character model is on screen 100% of the time, it might be nice to see a few small ambient animations or automatic gestures. Nothing major, no voices or anything but maybe subtle reactions to heat, cold, damage, or just idle moments, like brief gestures or small grunts.

I really think additions like these could make the game world feel even more alive without changing the core gameplay what do you think?
CyberCider
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Re: Adding More Ambient Life and Character Animations to Factorio

Post by CyberCider »

Fun fact, you can actually hear an occasional bird sound when in an area with a good amount of trees. This was added in 2.0
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