Intangir's Vanilla Train Network v2.0.4

Smart setups of railway stations, intelligent routing, solutions to complex train-routing problems.
Please provide - only if it makes sense of course - a blueprint of your creation.
FeistyCanuck
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Re: Intangir's Vanilla Train Network v2.0.4

Post by FeistyCanuck »

Has anyone got this or something like it working for Space Exploration 0.7 serving both Nauvis and Norbit via Space Elevator?

Specifically for the flex trains it would take some serious shenanigans. The Dedicated trains might not be that hard to hack in to have it go reload on the other surface...
Intangir_V
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Re: Intangir's Vanilla Train Network v2.0.4

Post by Intangir_V »

FeistyCanuck wrote: Sun Oct 05, 2025 2:22 am Has anyone got this or something like it working for Space Exploration 0.7 serving both Nauvis and Norbit via Space Elevator?

Specifically for the flex trains it would take some serious shenanigans. The Dedicated trains might not be that hard to hack in to have it go reload on the other surface...
This was the latest for 1.x and worked with space exploration, you will have to add a lot of commodities to the index though

https://factorioprints.com/view/-LpyJCHt58gu5__MLNZ4

heres the video for it: https://www.youtube.com/watch?v=JW8aEgfaRgY

at 7:47 is when i talk about adding support for new types

the old version was quite a bit more complex to make, requires a depot computer, and did not support flex trains, but otherwise operates very similar
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