I have tried using Fusion Reactors as a modded reactors that take in water and output steam. This not only yields wrong amount of steam compared to boilers (which may make sense since 1:1 can well be the hard-wired default), it also produces steam with temperature that doesn't seem to make sense - target temperature definition affects it weirdly and neighbor bonus affects it only by tiny amount.
What is happening?
What do Fusion Reactors actually do?
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Martin_Phosphorus
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Re: What do Fusion Reactors actually do?
How are you creating the modded Fusion Reactor? Without seeing your code it is hard to guess what is going on. The Vanilla Fusion Reactor always produces Plasma at a 1:1 ratio from the input Coolant, so it may very well be hard-coded in the engine.
It may be easier to create a Modded Boiler which uses fuel_categories = {"nuclear"}, since that is already setup to handle the Water-->Steam conversion correctly. It would need to be re-skinned appropriately, and you would lose the neighbour_bonus feature this way.
It may be easier to create a Modded Boiler which uses fuel_categories = {"nuclear"}, since that is already setup to handle the Water-->Steam conversion correctly. It would need to be re-skinned appropriately, and you would lose the neighbour_bonus feature this way.
