It's looks like diff. in behavior between steam and standalone versions and I think that the issue unrelated to correctness of the mod.
---
I got an error with mod on standalone but not on steam with same game version 2.0.68.
```
Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=256x256) is outside the actual sprite size (left_top=0x0, right_bottom=64x64).
See the log file for more information.: Timetorio/graphics/technology/flowery.png
```
I'm not expr-modder and don't know how correct mod set icon, but it look good in steam version, and set icon_size to 64 instead of 256 fix standalone version but broke visuals...
And was reported it to mod author.
At first I thought it's only related to my method of launching the game.
But after doing some research I found it isn't related to my launch method and the error can be reproduced even on a fresh install.
I compared game dir with steam binary and saw no diff. other than exe and steam dlls.
I tried to copy steam config to the fresh install(only fixing paths in config) to check if settings affect it, but the error still appears.
I double-checked and see no other diff between versions.
steam(with or without space age) - no_error
my main standalone with modified confs to have diff. settings and mods per mod pack folder - error
fresh standalone install 1 with a bit modified path - error
fresh standalone install 2 without any changes - error
Windows 10
Mod issue: https://mods.factorio.com/mod/Timetorio ... 01d31c4f55
Mod: https://mods.factorio.com/mod/Timetorio 0.4.3
[2.0.68] Mod error on standalone but not on steam
[2.0.68] Mod error on standalone but not on steam
- Attachments
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- factorio-current.log
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Re: [2.0.68] Mod error on standalone but not on steam
This looks like a duplicate of 129575
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.68] Mod error on standalone but not on steam
Yes You correct. I checked this. Removing crop-cache.dat bring steam and standalone version to same error caused by mod.