- Used /editor command
- Placed a splitter connected to a Circuit network
- Checked the "Set filter" option
- Tick once
- Press Q to Pipette the "no-item" from the Splitters filter (I was planning to use it as a Virtual Signal)
- Press Q again to clear cursor
There is a "no-item" item in the Editor Player inventory! It can be dropped on the Ground or Belts, set as a Request in a Logistic Group, Handled by Inserters / placed in Chests etc. It cannot be Recycled. What did you expect to happen instead? It might be obvious to you, but do it anyway!
Item would remain as a virtual-signal / Ghost item.
Does it happen always, once, or sometimes?
Only in Editor mode. In Normal mode a "Ghost" is given instead. "no-item" was added in 2.0.67. Unlike the similar "red/green/copper-wire" items it is missing the "only-in-cursor" flag which makes those disappear when deselected. I do not think that "spawnable" is appropriate to add, since this is not a Shortcut item (like the "copy-paste-tool" or a "blueprint").
Thanks for reading!