Status of 2.1?

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feng
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Status of 2.1?

Post by feng »

Im just curious if there were any news on forums or elsewhere how the status for 2.1 is? In last FFF they mentioned it will be worked on when all bugs are fixed and that they are expecting to need at least 2 months for it. Well, now we are half a year later. Im just interested in those QoL improvements I have read about some months ago like circuit network stuff or train schedules improvements.
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Khagan
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Re: Status of 2.1?

Post by Khagan »

feng wrote: Tue Jun 17, 2025 9:59 pm In last FFF they mentioned it will be worked on when all bugs are fixed and that they are expecting to need at least 2 months for it. Well, now we are half a year later
... and all the bugs are not yet fixed. Once they are, start your two-month timer.
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Re: Status of 2.1?

Post by quineotio »

Khagan wrote: Tue Jun 17, 2025 11:10 pm ... and all the bugs are not yet fixed. Once they are, start your two-month timer.
Quote from FFF:
"We will continue clearing the bug reports until even the smallest things are sorted out, or tiny things discarded, which will take around 2 months at least.
Once this phase is done, we want to start preparing the last major release (for the foreseeable future at least) for Factorio: 2.1"
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Re: Status of 2.1?

Post by feng »

Khagan wrote: Tue Jun 17, 2025 11:10 pm ... and all the bugs are not yet fixed. Once they are, start your two-month timer.
Hello Cpt. Obvious,

my question was not if all bugs are already fixed. My question was if there are some news about the status of bug fixing and 2.1 as Wube expected themselves to be done with bug fixing after 2 months. So.... after 6 months, I guess its eligible to ask about a status update.
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Re: Status of 2.1?

Post by killerlink »

Same here, would also be very interested in any news.

To be honest, I am amazed how few info I find on 2.1 anywhere online, theres this forum thread and one on reddit, thats about it seemingly ^^°

(hopeing for 2.1 rework on circuit networks, possibly allowing me to more easily read contents of asteroid collectors AND set filters over multiple collectors without individual comparators per collector)
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Re: Status of 2.1?

Post by Neutronium »

I strongly suspect 2.1 is going to bring much more than what was originally said in the last FFF about it based on the amount of time they've spent on it so far. The more time they take, the bigger/better its going to be.
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Re: Status of 2.1?

Post by feng »

I keep my expectations low. In the end, it's always better to be pleasantly surprised than disappointed. :P
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Re: Status of 2.1?

Post by eugenekay »

2.0.65 was just released; you have to wait at least another 35 versions for them to count to 100 - then the version counter will automatically roll over to 2.1.00!

This is a Joke. :roll:


Please do not pester the Devs for updates; they will release the next Version when it is Ready!
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Re: Status of 2.1?

Post by crimsonarmy »

eugenekay wrote: Fri Aug 22, 2025 2:45 pm 2.0.65 was just released; you have to wait at least another 35 versions for them to count to 100 - then the version counter will automatically roll over to 2.1.00!

This is a Joke. :roll:


Please do not pester the Devs for updates; they will release the next Version when it is Ready!
Well maybe they are trying to be efficient with memory and storing the version in a short. We still have 2 bits that we don't know where they are, so who knows when it will roll over?

This is also a Joke. :roll:
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Re: Status of 2.1?

Post by jackthesmack »

They're too busy playing Factorio. 2.1 is delayed to next year.
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Re: Status of 2.1?

Post by freeafrica »

+1, I would love an FFF whats happening these days inside the company.
- nerf landmines, bots
- change infinite resources (solar, space-mining, etc...)
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Re: Status of 2.1?

Post by eugenekay »

This reply is not a joke

Watching the Active Topics is a hobby of mine to see what is “new” in Bug Reports. Over the past 2 weeks I have noticed that there are a lot of “old posts” being replied-to by Staff members, particularly in the Ideas & Suggestions forum. It is also approaching the 1 year anniversary of Space Age release (October 21). While I am not trying to build any additional Hype, I am hopeful for a surprise in the next month or three.
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Re: Status of 2.1?

Post by MisterDoctor »

definitely curious what they're working on... hope we get some info in October, or at least by christmas/end of year
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Re: Status of 2.1?

Post by Juancho76 »

I just hope they consider updating the game a la "No man's sky", "Dwarf Fortress" and "Terraria", or release paid dlcs with new content. I mean, if you can still make money out of this IP, why not?
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Re: Status of 2.1?

Post by MisterDoctor »

I would pay for more DLC but I think it's against their 'philosophy' to release small-scale DLC. they wanted to make a significant DLC, and now they have. perhaps 2.1 will have more to it than expected, and then probably it will be some other new game that they give us hints for for a while.
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Re: Status of 2.1?

Post by meganothing »

Juancho76 wrote: Fri Sep 19, 2025 1:53 am I just hope they consider updating the game a la "No man's sky", "Dwarf Fortress" and "Terraria", or release paid dlcs with new content. I mean, if you can still make money out of this IP, why not?
Money isn't everything anymore when a game is successful. It sounds like they want to work on something else now, after more than 10 years with the same game.
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Re: Status of 2.1?

Post by FunMaker »

Fun in Making a Game > Money.
  • First Priority: set yourself minimal steps, game development is extra hard business
  • Second Priority: Have fun
  • Third Priority: Don't build a system or a framework, build a game. Most games don't have to be maintained 20 years.
  • Fourth Priority: Money!
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Re: Status of 2.1?

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Re: Status of 2.1?

Post by Koub »

2025-09-20 09_45_17-Window.jpg
2025-09-20 09_45_17-Window.jpg (12.34 KiB) Viewed 813 times
The hype is real
Koub - Please consider English is not my native language.
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Re: Status of 2.1?

Post by _aD »

Lighting-Beacons-Cropped-factorio.jpg
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