Assigning multiple fluidboxes

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Gizzmohammer
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Assigning multiple fluidboxes

Post by Gizzmohammer »

Problem:

There is no way for a recipe to manually specify that a fluid should use multiple fluid boxes.
However, manually specifying is the only real option when using connection_category to specify different types of pipes.
(I.e, Automatic fluid box indexing might send plasma through a normal pipe)
This leaves a lot of recipes looking asymmetrical (see attachment)

Request:

An optional array property in FluidIngredientPrototype and FluidProductPrototype to specify additional fluidbox_indexes to assign to this fluid,
OR
An optional property in FluidIngredientPrototype and FluidProductPrototype to specify a connection_category that must match when assigning fluid boxes

Workarounds

Being extremely careful about how crafting machines and recipes are set-up when using connection_category
(or just living with ugly recipes)


Thanks for your time!
09-09-2025, 18-16-30.png
09-09-2025, 18-16-30.png (604.08 KiB) Viewed 50 times
protocol_1903
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Re: Assigning multiple fluidboxes

Post by protocol_1903 »

You might be able to do it in the current implementation by setting just the water fluidbox and leaving the fluidbox index for the other fluid blank. But yeah, a proper way to do it would be nice
If you need to reach me, message me on discord.

I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
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