[0.11.15] Can't save game due to inserters

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SHiRKiT
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[0.11.15] Can't save game due to inserters

Post by SHiRKiT »

Hello,

I've been playing on a modded map since 0.11.10, but after I updated a few minutes ago, I can't play the map anymore. It gives me this errpr

Code: Select all

Can't save map, entity list of entities staged for update of links is not empty.
Staged count = 84
{
  name:fast-inserter
  position:{88.500, -44.500}
  updatableFlags: 1
}
{
  name:fast-inserter
  position:{88.500, -35.500}
  updatableFlags: 1
}
{
  name:long-handed-inserter-right
  position:{88.500, -38.500}
  updatableFlags: 1
}
{
  name:long-handed-inserter-right
  position:{88.500, -29.500}
  updatableFlags: 1
}
{
  name:fast-inserter
  position:{88.500, -17.500}
  updatableFlags: 1
}
{
  name:long-handed-inserter-right
  position:{88.500, -20.500}
  updatableFlags: 1
}
{
  name:fast-inserter
  position:{88.500, -8.500}
  updatableFlags: 1
}
{
  name:long-handed-inserter-right
  position:{88.500, -11.500}
  updatableFlags: 1
}
{
  name:basic-inserter
  position:{38.500, 10.500}
  updatableFlags: 1
}
{
  name:basic-inserter
  position:{38.500, 13.500}
  updatableFlags: 1
}

Rseding91
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Re: [0.11.15] Can't save game due to inserters

Post by Rseding91 »

Which mods are you using? It could be that the mods are changing entities in the onsave event (which they shouldn't be). I may be able to fix the mods for you if you could post a zip of them.
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Re: [0.11.15] Can't save game due to inserters

Post by kovarex »

This is caused by wrong mod logic (aren't you using the Lane splitters?).

Anyway this problem has been patched for 0.11.16, but the mod logic will still make the game desync in multiplayer.

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Re: [0.11.15] Can't save game due to inserters

Post by SHiRKiT »

Well, I'm actually using so much mods that I can't trace it down to who's causing it. Maybe Side inserters or Lane Splitters? Weird since none of them have a OnSave function on the control.lua

- All of bobs mods
- Clean Pipes
- Compression Chests
- Equalizer Chests
- FARL
- Force Fields
- Item Collectors
- Lane Splitters
- Larger Inventory
- Natural Evolution
- Offshore Dump
- Ore Expansion
- Rail Tanker
- RSO
- Side Inserters
- Splistream Chests
- Smart Splitters
- Smart Trains
- Tankwerkz
- Telepad
- Treefarm
- Uranium Power
- Vanilla Expansion

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Re: [0.11.15] Can't save game due to inserters

Post by kovarex »

The problem is caused by the LaneSplitters, they use non standard (wrong) way of enabling stuff of already researched technologies.

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Re: [0.11.15] Can't save game due to inserters

Post by SHiRKiT »

Sorry, it's so much things going on the forum past few months that's actually hard to keep up to date with everything. Just saw you had already seen this, been reported, solved and I'm here wandering :lol:

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Re: [0.11.15] Can't save game due to inserters

Post by Rseding91 »

kovarex wrote:The problem is caused by the LaneSplitters, they use non standard (wrong) way of enabling stuff of already researched technologies.
What's the (correct) way to do that? After updating the wiki with what I could see was outdated I want to continue to add useful content and this seems like one of the things that would help new modders.
If you want to get ahold of me I'm almost always on Discord.

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Re: [0.11.15] Can't save game due to inserters

Post by kovarex »

Rseding91 wrote:
kovarex wrote:The problem is caused by the LaneSplitters, they use non standard (wrong) way of enabling stuff of already researched technologies.
What's the (correct) way to do that? After updating the wiki with what I could see was outdated I want to continue to add useful content and this seems like one of the things that would help new modders.
https://forums.factorio.com/forum/vie ... =10#p67540

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