As anyone who loves trains, i love the ramp and similar. There however is one single issues. Fulgora and vulcanus have the ideea that you are supposed to do small trains on small island... except the ramp is to large in many cases (at least on fulgora it's not such a big deal unless you don't have cliff explosives).
Plus, there are many occasions where you just want to fit in a train but can't due to the ramp being to big.
However, all such situation are end of life/station = train will actually go super slow/stop.
Meaning a small ramp, as small as possible, would be amazing, and, due to it being small, the trains can NOT go on it with speed, they need to slow down extremly. Something that is essentially not an issues if, after/before the small ramp is the train stop anyways.
Meaning we will still use the current ramp in anywhere where we need it since no speed cap, except, for small spaces where you want to add a train stop, with speed cap not being an isssue, the small ramp would be perfect
PS for the DEVs: End of space, add a train tunnell that is a teleporter = we can use trains to travel to/from any planet! = finally the description is not measleading and there really is something there (the research is unlocked by simple reaching that destidation). Also, train over any other "shared" container due to the core game being about automation
Small Train ramp: Extremly small, but extremly slow max speed
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
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