Allow LightningAttractorPrototype to support negative efficiency
Allow LightningAttractorPrototype to support negative efficiency
Would it be possible to add support for negative values to the efficiency of lightning rods? The idea is to allow you to have lightning strikes that require excess power to protect against instead of generating power, as a modded environmental hazard.
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Re: Allow LightningAttractorPrototype to support negative efficiency
+1, seems like a cool idea - even if it was a separate parameter and not directly “negative efficiency”
coder? i hardly know her!
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Re: Allow LightningAttractorPrototype to support negative efficiency
+1
If you need to reach me, message me on discord.
I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
Re: Allow LightningAttractorPrototype to support negative efficiency
What happens if there is no more energy left in the energy source?
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.