Hello. My current save was working fine until yesterday, when the game started crashing and the box message said to me put the log here:
So... what could it be? I do not know how to save to a file...
Crash, and game asked me to post this.
Re: Crash, and game asked me to post this.
This is a mod issue, some entity dying causes an explosion that causes entities to die that cause an explosion... until the stack is full.
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Re: Crash, and game asked me to post this.
This line tells me exactly what the error is:Haless wrote: Thu Aug 14, 2025 10:35 am Hello. My current save was working fine until yesterday, when the game started crashing and the box message said to me put the log here:
factorio-current.log
So... what could it be? I do not know how to save to a file...
This just means that something in the factorio code or the code of one of the mods you have installed was doing something too recursive for the game to handle. (the "Stack" here refers to a list of where the program currently is and has been - and a "Stack overflow" means that the stack tried to get bigger than the space allocated for it)ERROR: Factorio crashed due to Stack overflow.
The fix is to remove the mod(s) that caused the issue. Sadly, due to the nature of the issue, I can't tell exactly which one of the mods you have installed caused the issue, but it definitely is more complex than the average mod.
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Go check them out with the first and second links!
I'll probably be wanting or giving help with modding most of the time I spend here on the forum.
Re: Crash, and game asked me to post this.
I'd start by removing "Explosive Biters".
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Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.