https://lua-api.factorio.com/latest/pro ... on_shuffle
What does it do? How does it relate to the graphics definition? What is the default? I'm making a mod with a complex graphics definition on a corpse prootype and need to know if its even relevant to what i'm doing.
Also "An array of arrays of integers" is just redundant as the type definition clearly states that already
CorpseProtoype::direction_shuffle
Re: CorpseProtoype::direction_shuffle
Added an explanation for 2.0.65. Preview:
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