search for a lost child
- brunzenstein
- Smart Inserter
- Posts: 1155
- Joined: Tue Mar 01, 2016 2:27 pm
- Contact:
search for a lost child
I have placed somewhere in my build a infinity accumulator (editor extensions) and cannot find the damned ting anymore - I tried this with a bp - but there the acc also does not show up - any hint?
Re: search for a lost child
Did you try a filtered deconstruction planner? Should be able to spread that over everything in your base and it'll get marked.
- brunzenstein
- Smart Inserter
- Posts: 1155
- Joined: Tue Mar 01, 2016 2:27 pm
- Contact:
Re: search for a lost child
It did not workSilari wrote: Sat Jul 26, 2025 8:45 pm Did you try a filtered deconstruction planner? Should be able to spread that over everything in your base and it'll get marked.

Re: search for a lost child
If you know the Internal Name of the entity, you can find (and Delete!) all of them on the player's current Surface using the LUA Console:
Good Luck!
Code: Select all
/c for _, v in pairs(game.player.surface.find_entities_filtered{type="electric-energy-interface"}) do
v.destroy()
end
- brunzenstein
- Smart Inserter
- Posts: 1155
- Joined: Tue Mar 01, 2016 2:27 pm
- Contact:
Re: search for a lost child
Thank you very much.eugenekay wrote: Sat Jul 26, 2025 10:55 pm If you know the Internal Name of the entity, you can find (and Delete!) all of them on the player's current Surface using the LUA Console:Good Luck!Code: Select all
/c for _, v in pairs(game.player.surface.find_entities_filtered{type="electric-energy-interface"}) do v.destroy() end
The 'destroy' command for a specific item is actually not listed in the provided LUA file—and even if it were, as a layman, I wouldn't have known how to formulate the command as you did. So, I truly appreciate your help.
That being said, it would be helpful if the developers provided some guidance for laymen like me on how to properly formulate such commands.