Reproduction:
1. Paste the following blueprint, which is a selector combinator configured to transfer "rare" quality onto "epic U-238".
2. Move the cursor over the selector combinator and run the following console command.
Code: Select all
/c game.print(serpent.block(game.player.selected.get_control_behavior().parameters))
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{
operation = "quality-transfer",
quality_destination_signal = {
name = "uranium-238",
quality = "epic"
},
quality_source_static = {
name = "rare"
}
}
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/c local a=game.player.selected.get_control_behavior().parameters; a.quality_source_static="legendary"; game.player.selected.get_control_behavior().parameters=a
6. Run the final console command:
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/c local a=game.player.selected.get_control_behavior().parameters; a.quality_source_static={name="legendary"}; game.player.selected.get_control_behavior().parameters=a