
this’d be personally useful for me, as i plan to have fish breeding be a part of a mod i am developing; and being able to keep them ‘fresh’ in the water would be a nice mechanic to have.
An issue i can see with this is the fact that fish give 5 when picked up, but a limitation could be forcing inserters to only put a fish entity back into the water if it currently has the same amount of fish as its mining amount? (im not sure how possible it’d be, but its the first one i thought of
