Create-entity trigger "as_player"

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Fishbus
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Create-entity trigger "as_player"

Post by Fishbus »

Heya,

When using the create-entity trigger, there is a property called "as_enemy" which forces the owner to be the enemy force

Would it be possible to make an "as_player" which would make the resulting entity be the player force.

Perhaps that would be at odds with the other one, so perhaps a generic "as_force" where you can state explicitly the force it should be.

Cheers
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