Remastered and remixed music.
More icons in factoriopedia made unique.
- Improved performance when holding blueprints.
- Improved frame rate stability of Metal graphics backend
- Improved rendering performance of busy scenes of Metal graphics backend
- Fixed that teleporting a car to another surface would invalidate lua references to non-player characters in it. (129468)
- Fixed that LuaSurface::create_entity() using the 'item' parameter did not work for vehicle equipment grids. (129479)
- Fixed that choose-elem-button with id-with-quality didn't respect prototype filters. (129481)
- Fixed that LuaFlowStatistics::[input, output, storage]_counts read didn't merge qualities. (129568)
- Fixed that some entities would collide with nearby tiles when they shouldn't. (128602)
- Fixed that mod-defined fonts did not apply correctly when first starting the game. (129571)
- Fixed a crash when using LuaItemStack::deconstruct_area() in some cases. (129573)
- Fixed electric mining drills were able to stack items when at high mining productivity. (129590)
- Fixed a disconnect when viewing tips and tricks in multiplayer. (129596)
- Fixed quickbar selection getting stuck when trying to pick a blueprint book from the blueprint library that didn't finish downloading. (118438)
- Fixed blueprint book download progress drawing sometimes being broken.
- Fixed that large values given for LuaSurface::find_entities_filtered(radius) would crash the game. (129618)
- Fixed that equipment ghosts couldn't be added to armor when not worn. (129673)
- Fixed that you could place or take blueprint items from chests in remote view. (129237)
- Fixed that you couldn't open reactors with a void energy source. (129711)
- Fixed that the sync mods confirmation did not have the draggable texture. (129685)
- Fixed that LuaSurface::create_entity() did not work correctly with quality. (129736)
- Fixed that remote fast transfer of modules could downgrade modules with higher quality. (128747)
- Fixed that remote driving didn't raise on_player_driving_changed_state event when entering a vehicle. (118769)
- Fixed beacons with supply area distance of 0 not showing radius visualisation. (129771)
- Fixed Game Mode not enabling on macOS 26
- Fixed that space location wouldn't read starmap_icons if starmap_icon didn't exist. (129742)
- Fixed mipmaps for fulgoran ruin vault icon. (129796)
- Fixed that flush-fluid would not flush fluid from fluid energy sources. (129756)
- Fixed collected asteroid chunks were not showing in item production statistics. (129520)
- Fixed a crash when navigating planets while Factoriopedia was open. (129766)
- Fixed that asteroid collectors didn't draw radius visualisation for ghosts when holding it in cursor. (119353)
- Added InserterPrototype::uses_inserter_stack_size_bonus.
- Added Prototype::custom_tooltip_fields.
- Added LuaPlayer::pipette. LuaPlayer::pipette_entity is deprecated and should not be used.
- Added ConfigurationChangedData::migrations.
- Added "item-open", "item-close", "item-pick", "item-drop" and "item-move" SoundPath types. (129710)
- Removed LuaTilePrototype::placeable_by. Use LuaTilePrototype::items_to_place_this instead.
- Added LuaEquipmentGrid::itemstack_owner read.
- Added LuaEntity::display_panel_text, display_panel_icon, display_panel_always_show and display_panel_show_in_chart read/write.
- Added LuaHelpers::send_udp and recv_udp. Added on_udp_packet_received.