[2.0.55] Crash on load of large texture asset list, DXGI_ERROR_DEVICE_RESET

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WildWolf
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[2.0.55] Crash on load of large texture asset list, DXGI_ERROR_DEVICE_RESET

Post by WildWolf »

When loading all the mods included with `Factorio HD Age Modpack` on a system with 8GB of VRAM and 32GB of RAM (16 GB is available as shared memory to the GPU) there is a large chance of the graphics card being fully overwhelmed to the point of fully resetting causing Factorio to crash when generating bitmaps.

This is most likely due to the large amount of textures having to be added, as the entire mod collection is about 3GB of pure textures from zip files.

The following is the log during one of these crashes

Code: Select all

   0.003 2025-06-15 14:17:02; Factorio 2.0.55 (build 83138, win64, steam, space-age)
   0.003 Operating system: Windows 11 (build 22631) 
   0.000 Initializing Steam API.
   0.003 Program arguments: "D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Config path: C:/Users/magnu/AppData/Roaming/Factorio/config/config.ini
   0.003 Read data path: D:/Games/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/magnu/AppData/Roaming/Factorio [924447/1906868MB]
   0.003 Binaries path: D:/Games/Steam/steamapps/common/Factorio/bin
   0.011 System info: [CPU: AMD Ryzen 7 5800X 8-Core Processor, 16 cores, RAM: 11243/32688 MB, page: 31119/55210 MB, virtual: 4354/134217727 MB, extended virtual: 0 MB]
   0.025 Memory info:
   0.025  [0]: Unknown F4-3600C14-16GTZN 16384 MB 3733 MHz 1.2 v 64|64
   0.025  [1]: Unknown F4-3600C14-16GTZN 16384 MB 3733 MHz 1.2 v 64|64
   0.111 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.375 Video driver: windows
   0.375 Available displays: 3
   0.375  [2]: \\.\DISPLAY3 - NVIDIA GeForce RTX 3070 Ti {0x05, [0,0], 2560x1440, 32bit, 120Hz}
   0.375  [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3070 Ti {0x01, [-1440,0], 1440x2560, 32bit, 59Hz}
   0.375  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3070 Ti {0x01, [2560,0], 2560x1440, 32bit, 59Hz}
   0.439 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
   0.733 Initialised Direct3D[0]: NVIDIA GeForce RTX 3070 Ti; id: 10de-2482; driver: nvldumdx.dll 32.0.15.7270
   0.733   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.733   [Local Video Memory] Budget: 7249MB, CurrentUsage: 22MB, Reservation: 0/3752MB
   0.733   [Non-Local Vid.Mem.] Budget: 15576MB, CurrentUsage: 10MB, Reservation: 0/7916MB
   0.733   Tiled resources: Tier 2
   0.733   Unified Memory Architecture: No
   0.733   BGR 565 Supported: Yes
   0.733   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.734 Graphics settings preset: very-high
   0.734   Dedicated video memory size 8017 MB
   0.764 Desktop composition is active.
   0.764 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.764                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
   0.788 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
   0.993 Joystick device connected: instance: 0, Xbox One Controller
   0.994 Game controller connected: instance: 0, Xbox One Controller, Xbox One Controller
   1.302 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
   1.302 Info ModManager.cpp:444: FeatureFlag freezing = true
   1.302 Info ModManager.cpp:444: FeatureFlag quality = true
   1.302 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
   1.302 Info ModManager.cpp:444: FeatureFlag segmented-units = true
   1.302 Info ModManager.cpp:444: FeatureFlag space-travel = true
   1.302 Info ModManager.cpp:444: FeatureFlag spoiling = true
   7.569 Data stage cache loaded in: 6.266901 seconds.
   7.633 Checksum for core: 1599024484
   7.633 Checksum of base: 2095342242
   7.633 Checksum of belt-visualizer: 1844300500
   7.633 Checksum of squeak-through-2: 4145793603
   7.633 Checksum of YARM: 2522938864
   7.633 Checksum of AtomicArtillery2: 1580423207
   7.633 Checksum of AutoDeconstruct: 75464120
   7.633 Checksum of bullet-trails: 3844283971
   7.633 Checksum of Dectorio: 3573357170
   7.633 Checksum of DiscoScience: 2800209080
   7.633 Checksum of dynamic-robot-queues: 250045685
   7.633 Checksum of elevated-rails: 755107374
   7.633 Checksum of even-distribution: 281457414
   7.633 Checksum of factorio_hd_age_base_game_base: 342389643
   7.633 Checksum of factorio_hd_age_base_game_decorative: 559467967
   7.633 Checksum of factorio_hd_age_base_game_enemies_nauvis: 2919335825
   7.633 Checksum of factorio_hd_age_base_game_logistics: 3011029702
   7.633 Checksum of factorio_hd_age_base_game_military: 3220434561
   7.633 Checksum of factorio_hd_age_base_game_production: 1601600916
   7.633 Checksum of factorio_hd_age_base_game_railway: 2640669296
   7.633 Checksum of factorio_hd_age_base_game_terrain_nauvis: 2315548730
   7.633 Checksum of flib: 728527376
   7.633 Checksum of mining-patch-planner: 4059229973
   7.633 Checksum of m_WhereIsMyBody: 2861301099
   7.633 Checksum of pump: 3887340712
   7.633 Checksum of quality: 3594706471
   7.633 Checksum of RealisticDecorationCleanup: 2987153125
   7.633 Checksum of show-max-underground-distance: 1201560390
   7.633 Checksum of some-autoresearch: 3722645306
   7.633 Checksum of valves: 498586394
   7.633 Checksum of wagons-quality-raises-capacity: 3008891341
   7.633 Checksum of yafla: 2281365090
   7.633 Checksum of BottleneckLite: 1532780317
   7.633 Checksum of Constructron-Continued: 3340614018
   7.633 Checksum of factorio_hd_age_elevated_rails: 146448860
   7.633 Checksum of factorio_hd_age_modpack_base_game_only: 3482898938
   7.633 Checksum of factorio_hd_age_quality: 2953730161
   7.633 Checksum of factoryplanner: 3150507524
   7.633 Checksum of RateCalculator: 1295360039
   7.633 Checksum of space-age: 2561352795
   7.633 Checksum of TaskList: 519621940
   7.633 Checksum of factorio_hd_age_space_age_base: 2629747135
   7.633 Checksum of factorio_hd_age_space_age_decorative: 401858038
   7.633 Checksum of factorio_hd_age_space_age_enemies_gleba: 3677086996
   7.633 Checksum of factorio_hd_age_space_age_enemies_vulcanus: 1155169419
   7.633 Checksum of factorio_hd_age_space_age_logistics: 2325328514
   7.633 Checksum of factorio_hd_age_space_age_military: 2808551474
   7.633 Checksum of factorio_hd_age_space_age_production: 3683736718
   7.633 Checksum of factorio_hd_age_space_age_terrain_aquilo: 1625758604
   7.633 Checksum of factorio_hd_age_space_age_terrain_fulgora: 2443662984
   7.633 Checksum of factorio_hd_age_space_age_terrain_gleba: 2704811943
   7.633 Checksum of factorio_hd_age_space_age_terrain_vulcanus: 949738213
   7.633 Checksum of quality-holmium-ore-returns-more-holmium-solution: 468948944
   7.633 Checksum of factorio_hd_age_modpack: 2780237636
   8.133 Prototype list checksum: 3277877187
   8.164 Loading sounds...
  31.913 Info PlayerData.cpp:66: Local player-data.json unavailable
  31.913 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1749989799
  31.954 Post-data load graphics options: [Light occlusion: YES]
  32.293 Initial atlas bitmap size is 16384
  32.301 Created an atlas bitmap (size 16384x16284) [none]
  32.306 Created an atlas bitmap (size 16384x15404) [none]
  32.312 Created an atlas bitmap (size 16384x15400) [none]
  32.317 Created an atlas bitmap (size 16384x15400) [none]
  32.322 Created an atlas bitmap (size 16384x15400) [none]
  32.327 Created an atlas bitmap (size 16384x15400) [none]
  32.332 Created an atlas bitmap (size 16384x16380) [none]
  32.339 Created an atlas bitmap (size 16384x16312) [none]
  32.344 Created an atlas bitmap (size 16384x16376) [none]
  32.350 Created an atlas bitmap (size 16384x16376) [none]
  32.355 Created an atlas bitmap (size 16384x16376) [none]
  32.360 Created an atlas bitmap (size 16384x16332) [none]
  32.365 Created an atlas bitmap (size 16384x16372) [none]
  32.371 Created an atlas bitmap (size 16384x16328) [none]
  32.376 Created an atlas bitmap (size 16384x16356) [none]
  32.381 Created an atlas bitmap (size 16384x16384) [none]
  32.387 Created an atlas bitmap (size 16384x16384) [none]
  32.393 Created an atlas bitmap (size 16384x16384) [none]
  32.398 Created an atlas bitmap (size 16384x16380) [none]
  32.405 Created an atlas bitmap (size 16384x16364) [none]
  32.408 Created an atlas bitmap (size 16384x16384) [none]
  32.412 Created an atlas bitmap (size 16384x16384) [none]
  32.414 Created an atlas bitmap (size 16384x16168) [none]
  32.416 Created an atlas bitmap (size 16384x16344) [none]
  32.418 Created an atlas bitmap (size 16384x16052) [none]
  32.424 Created an atlas bitmap (size 16384x16360) [none]
  32.426 Created an atlas bitmap (size 16384x16364) [none]
  32.428 Created an atlas bitmap (size 16384x16336) [none]
  32.430 Created an atlas bitmap (size 16384x16356) [none]
  32.431 Created an atlas bitmap (size 16384x16384) [none]
  32.431 Created an atlas bitmap (size 8192x6776) [none]
  32.434 Created an atlas bitmap (size 16384x16352) [low-object]
  32.435 Created an atlas bitmap (size 16384x16128) [low-object]
  32.436 Created an atlas bitmap (size 16384x15808) [low-object]
  32.437 Created an atlas bitmap (size 16384x16384) [low-object]
  32.438 Created an atlas bitmap (size 16384x9408) [low-object]
  32.439 Created an atlas bitmap (size 16384x16368) [corpse-decay]
  32.441 Created an atlas bitmap (size 16384x16384) [corpse-decay]
  32.441 Created an atlas bitmap (size 16384x6584) [corpse-decay]
  32.442 Created an atlas bitmap (size 16384x16304) [decal]
  32.443 Created an atlas bitmap (size 16384x16144) [decal]
  32.443 Created an atlas bitmap (size 16384x13180) [decal]
  32.443 Created an atlas bitmap (size 16384x5596) [none]
  32.444 Created an atlas bitmap (size 3536x156) [not-compressed]
  32.444 Created an atlas bitmap (size 16384x11184) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  32.445 Created an atlas bitmap (size 8192x3744) [smoke, mipmap, linear-minification, linear-magnification]
  32.447 Created an atlas bitmap (size 16384x16272) [terrain, mipmap, linear-minification, linear-mip-level]
  32.450 Created an atlas bitmap (size 16384x16272) [terrain, mipmap, linear-minification, linear-mip-level]
  32.452 Created an atlas bitmap (size 16384x16368) [terrain, mipmap, linear-minification, linear-mip-level]
  32.453 Created an atlas bitmap (size 16384x16208) [terrain, mipmap, linear-minification, linear-mip-level]
  32.454 Created an atlas bitmap (size 16384x14832) [terrain, mipmap, linear-minification, linear-mip-level]
  32.454 Created an atlas bitmap (size 16384x7248) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  32.454 Created an atlas bitmap (size 16384x5088) [mipmap]
  32.455 Created an atlas bitmap (size 4096x3008) [mipmap]
  32.455 Created an atlas bitmap (size 8192x6208) [mipmap]
  32.455 Created an atlas bitmap (size 8192x6208) [mipmap]
  32.455 Created an atlas bitmap (size 8192x6208) [mipmap]
  32.455 Created an atlas bitmap (size 8192x4288) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  32.460 Created an atlas bitmap (size 16384x16356) [alpha-mask]
  32.460 Created an atlas bitmap (size 16384x9264) [alpha-mask]
  32.475 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
  32.479 Created an atlas bitmap (size 16384x16348) [shadow, linear-magnification, alpha-mask]
  32.479 Created an atlas bitmap (size 16384x6952) [shadow, linear-magnification, alpha-mask]
  32.480 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask]
  32.480 Created an atlas bitmap (size 4096x360) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  32.480 Loading 3D bitmaps.
  32.751 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  57.848 Atlases loaded from disk cache in 25.096507 seconds.
  63.601 Parallel sprite loader initialized (threads: 15, bitmaps: 66)
  63.651 D3D11_ERROR: IDXGISwapChain::Present failed in swapBuffers on line 1949. Error [0x887a0005] - DXGI_ERROR_DEVICE_REMOVED
  63.654 GetDeviceRemovedReason(): [0x887a0007] DXGI_ERROR_DEVICE_RESET
  65.397 Time travel logging:
   0.441 Graphics GraphicsInterfaceDX11.cpp:308:  Adapter [0]: NVIDIA GeForce RTX 3070 Ti {10de-2482} (32.0.15.7270)
   0.443 Graphics GraphicsInterfaceDX11.cpp:308:  Adapter [1]: Microsoft Basic Render Driver {1414-8c} (10.0.22621.5124)
   0.757 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=0
   0.757 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=0, renderTarget=true
   0.757 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=0
   0.757 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=0, renderTarget=true
   0.757 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=0, renderTarget=true
   0.757 Graphics GraphicsInterfaceDX11.cpp:2157: CreateFramebuffer: bitmap.width=2560, bitmap.height=1440
   0.757 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=0
   0.757 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=0, renderTarget=true
   0.757 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=13, renderTarget=false
   0.758 Graphics GraphicsInterfaceDX11.cpp:2157: CreateFramebuffer: bitmap.width=2560, bitmap.height=1440
   0.758 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=0
   0.758 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=0, renderTarget=true
   0.758 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=640, height=360, mipmaps=1, format=0
   0.758 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=640, height=360, mipmaps=1, format=0, renderTarget=true
   0.758 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=1280, height=720, mipmaps=1, format=0
   0.758 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=1280, height=720, mipmaps=1, format=0, renderTarget=true
   0.758 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=1280, height=720, mipmaps=1, format=0
   0.758 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=1280, height=720, mipmaps=1, format=0, renderTarget=true
   0.758 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=1280, height=720, mipmaps=1, format=0, renderTarget=true
   0.758 Graphics GraphicsInterfaceDX11.cpp:2157: CreateFramebuffer: bitmap.width=1280, bitmap.height=720
   0.758 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=160, height=90, mipmaps=1, format=0
   0.758 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=160, height=90, mipmaps=1, format=0, renderTarget=true
   0.758 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=160, height=90, mipmaps=1, format=13, renderTarget=false
   0.759 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=0
   0.759 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=0, renderTarget=true
   0.759 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=0
   0.759 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=0, renderTarget=true
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=96
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=32
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=144
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=32
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=64
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=112
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=112
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=16
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=192
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=192
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=32
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=16384
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=208
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=128
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=624
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=96
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=32
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=16
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=128
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=1024
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=192
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=128
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=96
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=368
   0.759 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=128
   0.759 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=2, format=6
   0.759 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=2, format=6
   0.759 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=2, format=6
   0.759 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=1, format=3
   0.759 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=0, format=0
   0.759 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=65536
   0.759 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=256, height=16, mipmaps=1, format=0
   0.759 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=256, height=16, mipmaps=1, format=0, renderTarget=true
   0.760 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=2400000
   0.762 Graphics GraphicsInterfaceDX11.cpp:2126: CreateVideoBitmap: width=4, height=4, mipmaps=1, format=9, renderTarget=false
   0.762 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=0, format=0
   0.762 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=1, format=3
   0.762 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=1048576
   0.762 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=262152
   0.762 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=0, format=0
   0.762 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=1048576
   0.763 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=0, format=0
   0.763 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=262144
   0.763 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=0, format=0
   0.763 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=1, format=3
   0.763 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=524288
   0.763 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=131088
   0.763 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=0, format=0
   0.763 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=65536
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=64
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=48
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=64
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=48
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=16
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=32
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=8192
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=16
   0.763 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=464
   0.763 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=0, format=0
   0.763 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=1, format=3
   0.763 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=40960
   0.763 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=6144
   0.763 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=0, format=0
   0.763 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=280
   0.763 Graphics GraphicsInterfaceDX11.cpp:2163: CreateVideoBuffer: type=1, format=0
   0.763 Graphics VideoBufferDX11.cpp:67: ID3D11Device::CreateBuffer: size=72
   0.865 Graphics GraphicsInterfaceDX11.cpp:2126: CreateVideoBitmap: width=1842, height=295, mipmaps=1, format=0, renderTarget=false
   0.880 Graphics GraphicsInterfaceDX11.cpp:2126: CreateVideoBitmap: width=219, height=219, mipmaps=1, format=0, renderTarget=false
   0.881 Graphics GraphicsInterfaceDX11.cpp:2126: CreateVideoBitmap: width=1, height=16, mipmaps=1, format=0, renderTarget=false
   0.881 Graphics GraphicsInterfaceDX11.cpp:2126: CreateVideoBitmap: width=1, height=16, mipmaps=1, format=0, renderTarget=false
   0.883 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=146, height=146, mipmaps=1, format=0, renderTarget=false
   0.914 Graphics GraphicsInterfaceDX11.cpp:2126: CreateVideoBitmap: width=1852, height=2944, mipmaps=1, format=9, renderTarget=false
   1.255 Graphics GraphicsInterfaceDX11.cpp:2126: CreateVideoBitmap: width=300, height=300, mipmaps=1, format=3, renderTarget=false
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  32.747 Graphics GraphicsInterfaceDX11.cpp:2126: CreateVideoBitmap: width=256, height=256, mipmaps=1, format=0, renderTarget=false
  32.747 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=64, height=64, mipmaps=1, format=6
  32.747 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=64, height=64, mipmaps=1, format=6, renderTarget=true
  32.747 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=64, height=64, mipmaps=1, format=7
  32.747 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=64, height=64, mipmaps=1, format=7, renderTarget=true
  32.747 Graphics GraphicsInterfaceDX11.cpp:2151: CreateFramebuffer: width=64, height=64, mipmaps=1, format=6
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  32.748 Graphics GraphicsInterfaceDX11.cpp:2119: CreateVideoBitmap: width=256, height=256, mipmaps=1, format=10, renderTarget=false
  32.748 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=32
  32.751 Graphics GraphicsInterfaceDX11.cpp:2286: CreateUniformBuffer: size=32
  57.848 Graphics GraphicsInterfaceDX11.cpp:348: DrawCalls: 11 Sq:5 Pv:0 Fv:132 Tq:0; 0> 498.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, 7> 0.00ms, 8> 0.00ms, 9> 0.00ms, 10> 0.00ms, 11> 0.00ms, 12> 0.00ms, (0,0,o) #tex:102/17283427072B, #cb:3/96B, #map:3/1/65536B; IA>196:66 VS>186 R>66:66 PS>11536567 (0)
  63.601 Graphics GraphicsInterfaceDX11.cpp:348: DrawCalls: 8 Sq:5 Pv:0 Fv:132 Tq:0; 0> 498.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, 7> 0.00ms, 8> 0.00ms, 9> 0.00ms, 10> 0.00ms, 11> 0.00ms, 12> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>0:0 VS>0 R>0:0 PS>0 (0)
  65.426 RAM: 16914/32688 MB, page: 50363/64295 MB, virtual: 73296/134217727 MB, extended virtual: 0 MB
  65.454 ProcessMemoryCounters: PageFaultCount=6917301, PeakWorkingSetSize=22073892864, WorkingSetSize=7315083264, QuotaPeakPagedPoolUsage=1231952, QuotaPagedPoolUsage=1211216, QuotaPeakNonPagedPoolUsage=267552, QuotaNonPagedPoolUsage=255488, PagefileUsage=20291727360, PeakPagefileUsage=37660487680
  65.459 PerformanceInformation: CommitTotal=12893391, CommitLimit=16459671, CommitPeak=18520731, PhysicalTotal=8368355, PhysicalAvailable=4042067, SystemCache=74788, KernelTotal=946743, KernelPaged=635479, KernelNonpaged=311264, PageSize=4096, HandleCount=219309, ProcessCount=341, ThreadCount=7053
  74.963 Steam API shutdown.
  75.196 Goodbye
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Loewchen
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Re: [2.0.55] Crash on load of large texture asset list, DXGI_ERROR_DEVICE_RESET

Post by Loewchen »

That is a problem between the driver and the gpu itself.
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Re: [2.0.55] Crash on load of large texture asset list, DXGI_ERROR_DEVICE_RESET

Post by WildWolf »

Not related to the driver and GPU it self but due to the setting `The rest -> Graphics Settings -> cache-sprite-atlas` and possibly due to `The rest -> Graphics Settings -> compress-sprite-atlas-cache` as it probably have to load the entire compressed atlas into memory and then uncompress it but in doing so causing duplicate instances of textures to be present for the bootup process.
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Rseding91
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Re: [2.0.55] Crash on load of large texture asset list, DXGI_ERROR_DEVICE_RESET

Post by Rseding91 »

If my math is right, the log is showing it wants roughly 50 max sized textures each of which is 1GB large. Effectively it wants 50GB of VRAM and the GPU has choked and died trying to deal with it.
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WildWolf
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Re: [2.0.55] Crash on load of large texture asset list, DXGI_ERROR_DEVICE_RESET

Post by WildWolf »

Something along those lines, yes.

The issue did disappear when I ticked off the caching of sprite atlases, so it seems to be in that behavior area the problem is located.
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