[2.0.55] Inconsistent handling of technology icons containing improperly scaled icons.

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PyroGamer666
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[2.0.55] Inconsistent handling of technology icons containing improperly scaled icons.

Post by PyroGamer666 »

Properly scaled technology icons in tech tree(Greenhouse technologies)
Properly scaled technology icons in tech tree(Greenhouse technologies)
Screenshot from 2025-06-13 00-20-43.png (681.48 KiB) Viewed 275 times
Improperly scaled technology icon in research progress window
Improperly scaled technology icon in research progress window
Screenshot from 2025-06-13 00-20-33.png (18.69 KiB) Viewed 275 times
In most cases, Factorio is able to scale multilayer icons correctly when icons are larger than expected, keeping the icon within the game's expected bounds. The one exception is in the research progress indicator, where an improperly scaled technology icon containing multiple item icons will escape its expected bounds.

Reproduce issue:

1. Download Muluna, Moon of Nauvis 1.44.5.
2. Start a game of Factorio, and queue the "Fertilized greenhouse tree growth" technology.

Expected behavior:

Like every other place that icons are rendered, improperly scaled multilayer icons should be scaled down when the overall bounds of the icon escape its expected bounds in the research progress window.
Properly scaled item icons in Factoriopedia
Properly scaled item icons in Factoriopedia
06-13-2025, 00-29-45.png (133.81 KiB) Viewed 275 times
Properly scaled technology icons in tech tree(Muluna trigger technologies)
Properly scaled technology icons in tech tree(Muluna trigger technologies)
06-13-2025, 00-30-15.png (1.26 MiB) Viewed 275 times
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