Add "accepted_seeds" or seed categories to agricultural-tower

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snouz
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Add "accepted_seeds" or seed categories to agricultural-tower

Post by snouz »

My problem:
right now there seems to be no way to restrict what kind of seed goes into what kind of agricultural-tower (when modders add new types), that means anything that has a "plant_result" will be displayed in every agricultural towers.

Proposed solution:
My request would be to add a "seed-category" prototype,

Code: Select all

  {
    type = "seed-category",
    name = "default-agriculture",
  },
  
  (in agricultural tower)
  seed_categories = {"default-agriculture"}, <-- default value
  
  (in item)
  seed_category = {"default-agriculture"}, <-- default value
Attachments
02-10-2025, 19-57-31.png
02-10-2025, 19-57-31.png (24.31 KiB) Viewed 620 times
02-10-2025, 19-52-01.png
02-10-2025, 19-52-01.png (24.31 KiB) Viewed 620 times
Last edited by snouz on Sat Mar 22, 2025 1:12 pm, edited 1 time in total.
Planet Moshine, GUI Unifier + 17 mods, contributed graphically and otherwise to 70+ mods
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safthelamb@gmail.com
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Re: Add "possible_inputs" to agricultural-tower

Post by safthelamb@gmail.com »

Cross-posting from here, I'd searched but had missed this post. +1, this would be greatly beneficial for using the agricultural tower in more unique and diverse contexts while modding.
Mod Portal Profile | Creator of mods like Seabloom Algaculture, Scrappy Industry, Flow Configuration, and Astroponics | novice kitbasher and lua learner
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micromario
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Re: Add "possible_inputs" to agricultural-tower

Post by micromario »

+1
This would be appreciated
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PennyJim
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Re: Add "possible_inputs" to agricultural-tower

Post by PennyJim »

+1 I'm all for new categories
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Re: Add "possible_inputs" to agricultural-tower

Post by protocol_1903 »

+1 for being able to specify categories
If you need to reach me, message me on discord.

I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
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Rainboy
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Re: Add "possible_inputs" to agricultural-tower

Post by Rainboy »

+1 from here as well!
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snouz
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Re: Add "accepted_seeds" or seed categories to agricultural-tower

Post by snouz »

The reason I think this is "important" is that every prototype that borrows from the agricultural-tower prototype becomes basically just another agricultural tower. It's like not having crafting categories for assembling machines
Currently, you can basically do agriculture on my computer tower, and use data cards on agricultural towers
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Re: Add "accepted_seeds" or seed categories to agricultural-tower

Post by MrSmoothieHuman »

+1
coder? i hardly know her!
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Re: Add "accepted_seeds" or seed categories to agricultural-tower

Post by Osmo »

+1
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Re: Add "accepted_seeds" or seed categories to agricultural-tower

Post by boskid »

2.0.48 - AgriculturalTowerPrototype::accepted_seeds
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